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Greatmar2

Member Since 21 Jun 2020
Offline Last Active Jun 27 2020 07:17 AM
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Topics I've Started

[Update 1 / Windows 10] Crash upon loading region from InDev 33f

21 June 2020 - 01:36 AM

Hello,

 

When attempting to load the region I played in the last time I played this game (InDev 33f according to the crash file), it crashes after saying that the loading is complete.

 

OS: Windows 10

Java version: "About Java" says version 8, but I have a few newer and older versions and JDKs installed because I do some development myself.

Specs: i5-7500, RX 480, 8GB

 

Stack trace:


(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesBlockList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 110,199
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesBlockList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesBlockList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesBlockList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesBlockList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 96,198
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 97,199
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 97,200
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 97,201
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 97,202
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 98,202
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 99,202
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 100,202
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 101,202
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting coordinates data: pathCoordinatesBlockList
(YMLDataMap) (InDev 33f -> InDev 34 Unstable 1) - Converting InDev 33f coordinates data: 96,198
mob Module Sync: 183
essence Module Sync: 0
spawn Module Sync: 0
influence Module Sync: 0
waypoint Module Sync: 71
Interface scale auto adjusted to: 1.0
TOTAL TIME: 24635
Sun Jun 21 09:22:05 CAT 2020 ERROR:Index: 0, Size: 0
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
	at java.util.ArrayList.rangeCheck(ArrayList.java:657)
	at java.util.ArrayList.get(ArrayList.java:433)
	at rtr.mobs.ai.AIBase.pathFind(AIBase.java:431)
	at rtr.mobs.ai.AIBase.pathFindWalk(AIBase.java:422)
	at rtr.mobs.ai.AIBase.runPath(AIBase.java:356)
	at rtr.mobs.ai.AICombatBuildings.pathfindToTarget(AICombatBuildings.java:151)
	at rtr.mobs.ai.AICombatBuildings.execute(AICombatBuildings.java:81)
	at rtr.mobs.MobBase.update(MobBase.java:2847)
	at rtr.mobs.MobModule.update(MobModule.java:380)
	at rtr.states.PlayState.update(PlayState.java:303)
	at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
	at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
	at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
	at rtr.system.Game.launchGame(Game.java:157)
	at rtr.system.Launcher.main(Launcher.java:52)
Sun Jun 21 09:22:05 CAT 2020 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
	at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
	at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
	at rtr.system.Game.launchGame(Game.java:157)
	at rtr.system.Launcher.main(Launcher.java:52)