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skvo

Member Since 21 Jun 2019
Offline Last Active Sep 08 2019 10:06 AM
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Topics I've Started

(June 21th 2019 / windows 10) - endless loading when trying to open world map

21 June 2019 - 08:44 AM

the game worked well until the last update InDev 33f. the game starts, the main menu opens, but world map have endless loading, so I must close game using task manager

 

java version 8.0.211

 

Intel® Core™ i7-6700 CPU @ 3.40GHz 3.41GHz

 

AMD Radeon ™ R9 360

 

RAM 8 gb

 

Rise to Ruins InDev 33f
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\workshop\content\328080\1633031151
 
Total word count: 23146
Total key count: 5153
Text key count: 4009
 
Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 8
 
Operating System: Windows 10
GPU Drivers: aticfx64
GPU Driver Version: 8.17.10.1653
Maximum JVM Memory: 1808MB
Fri Jun 21 16:38:10 MSK 2019 INFO:Slick Build #237
Initializing Display Mode: Windowed
Fri Jun 21 16:38:10 MSK 2019 INFO:LWJGL Version: 2.9.3
Fri Jun 21 16:38:10 MSK 2019 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @59Hz
Fri Jun 21 16:38:10 MSK 2019 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
Fri Jun 21 16:38:12 MSK 2019 INFO:Starting display 1820x880
Fri Jun 21 16:38:12 MSK 2019 INFO:Use Java PNG Loader = true
Fri Jun 21 16:38:13 MSK 2019 INFO:Controllers not available
Resetting MAIN_MENU
Loading Game
font Module: 5637
save Module: 0
time Module: 0
Fri Jun 21 16:38:19 MSK 2019 INFO:Initialising sounds..
Fri Jun 21 16:38:20 MSK 2019 INFO:- Sound works
Fri Jun 21 16:38:20 MSK 2019 INFO:- 64 OpenAL source available
Fri Jun 21 16:38:20 MSK 2019 INFO:- Sounds source generated
sound Module: 790
Loaded Tileset: SAND_RED (3015000) Time: 43
Loaded Tileset: SANDSTONE_RED (415000) Time: 684
Loaded Tileset: WATER (3610000) Time: 107
Loaded Tileset: WATER_ACCENT (3610500) Time: 84
Loaded Tileset: SAND_RED_ACCENT (3015500) Time: 62
Loaded Tileset: LAVA (2810000) Time: 175
Loaded Tileset: SANDSTONE_RED_ACCENT (415500) Time: 153
Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 38
Loaded Tileset: LAVA_ACCENT (2810500) Time: 180
Loaded Tileset: CRYSTAL_PURPLE (625000) Time: 324
Loaded Tileset: TREES_BROWN_DEAD (15500) Time: 198
Loaded Tileset: TREES_BROWN (15000) Time: 126
Loaded Tileset: CACTUS_GREEN (1210000) Time: 156
Loaded Tileset: CACTUS_GREEN_ACCENT (1210500) Time: 17
Loaded Tileset: MIGRATION_WAY_STATION (211405500) Time: 419
Loaded Tileset: HOUSING (206205500) Time: 376
Loaded Tileset: COBBLE_AND_BOARD_ROAD (4013000) Time: 271
Loaded Tileset: TREES_BROWN_ACCENT (16000) Time: 156
Loaded Tileset: FLOWERS_BLACK (2210000) Time: 95
Loaded Tileset: FLOWERS_BLUE (2215000) Time: 124
Loaded Tileset: MELONS (1610000) Time: 215
Loaded Tileset: FLOWERS_BLUE_ACCENT (2215500) Time: 51
Loaded Tileset: ANCIENT_RADIANCE_POOL (200600500) Time: 236
Loaded Tileset: BOTTLER (202005500) Time: 584
Loaded Tileset: TILES (3410000) Time: 210
Loaded Tileset: CUT_STONE_AND_BOARD_ROAD (4014000) Time: 147
Loaded Tileset: LARGE_FOUNTAIN (206605500) Time: 191
Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 180
Loaded Tileset: WATER_PURIFIER (214405500) Time: 361
Loaded Tileset: CRYSTAL_PURPLE_ACCENT (625500) Time: 130
Loaded Tileset: CRYSTILLERY (203805500) Time: 416
Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (4011500) Time: 49
Loaded Tileset: CRYSTAL_STORAGE (203605500) Time: 299
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR (215005500) Time: 293
Loaded Tileset: SMALL_FOUNTAIN (212405500) Time: 235
Loaded Tileset: KITCHEN (210005500) Time: 181
Loaded Tileset: WOOD_FENCE (4214000) Time: 224
Loaded Tileset: MELONS_ACCENT (1610500) Time: 15
map Module: 8192
road Module: 22
miniMap Module: 366
resource Module: 79
transition Module: 0
shadow Module: 1177
lighting Module: 156
projectile Module: 0
missile Module: 21
particle Module: 127
collision Module: 37
depth Module: 39
perk Module: 6
god Module: 0
goal Module: 0
object Module: 1545
background Module: 21
mob Module: 1980
mobJob Module: 0
essence Module: 0
weather Module: 1
corruption Module: 3
profile Module: 0
Map FBO: 468
map Module Sync: 0
road Module Sync: 2
resource Module Sync: 1
missile Module Sync: 34
object Module Sync: 2
mob Module Sync: 14
essence Module Sync: 0
TOTAL TIME: 26242
Loaded Tileset: TREES_BROWN_COLLECTED (16500) Time: 160
SKELETON NONE AI AI_WANDER STEP 1 time to execute was high: 197
SLIME NONE AI AI_WANDER STEP 1 time to execute was high: 61
HEADLESS NONE AI AI_START STEP 0 time to execute was high: 53
Loaded Tileset: SANDSTONE_RED_COLLECTED (416000) Time: 67
SKELETON NONE AI AI_WANDER STEP 1 time to execute was high: 91