Crash is reliably repeatable for this game, though I'm not sure exactly what's failing to be destroyed.
Operating sytem: macOS Sierra 10.12.6
Java version: 8 update 151
Processor: 2.8 GHz Intel Core i7
RAM: 8 GB 1600 MHz DDR3
Graphics card: Intel Iris 1536 MB
Stacktrace 1:
Thread Pool Size: 4 Dedicated Thread: Automatically Enabled Rise to Ruins InDev 29 Operating System: Mac OS X GPU Drivers: null GPU Driver Version: null Maximum JVM Memory: 1820MB Display Mode: Windowed Mon Dec 25 12:53:56 EST 2017 INFO:Slick Build #237 Mon Dec 25 12:53:56 EST 2017 INFO:LWJGL Version: 2.9.3 Mon Dec 25 12:53:56 EST 2017 INFO:OriginalDisplayMode: 1280 x 800 x 32 @0Hz Mon Dec 25 12:53:56 EST 2017 INFO:TargetDisplayMode: 1280 x 720 x 0 @0Hz Mon Dec 25 12:53:56 EST 2017 INFO:Starting display 1280x720 Mon Dec 25 12:53:56 EST 2017 INFO:Use Java PNG Loader = true Mon Dec 25 12:53:56 EST 2017 INFO:Controllers not available Mon Dec 25 12:53:57 EST 2017 INFO:Initialising sounds.. Mon Dec 25 12:53:57 EST 2017 INFO:- Sound works Mon Dec 25 12:53:57 EST 2017 INFO:- 64 OpenAL source available Mon Dec 25 12:53:57 EST 2017 INFO:- Sounds source generated Mon Dec 25 12:53:57 EST 2017 INFO:Starting display 1280x715 Resetting SPLASH Loaded Sound: ARROW_HIT Loaded Sound: BOW_FIRE Loaded Sound: SLING_FIRE Loaded Sound: BALLISTA_FIRE Loaded Sound: MAGIC_FIRE Loaded Sound: MAGIC_HIT Loaded Sound: MAGIC_BANISH Loaded Sound: MAGIC_RECALL Loaded Sound: MAGIC_ATTRACT_FIRE Loaded Sound: MAGIC_HEAL Loaded Sound: MAGIC_ZAP Loaded Sound: MAGIC_HEAL_SPELL Loaded Sound: DISSOLVE Loaded Sound: FLAME_FIRE Loaded Sound: METEOR_FIRE Loaded Sound: METEOR_HIT Loaded Sound: PHANTNOM_DART_FIRE Loaded Sound: PHANTNOM_DART_HIT Loaded Sound: SPRAY_BULLET_FIRE Loaded Sound: SPRAY_BULLET_HIT Loaded Sound: MINING Loaded Sound: STORE_ITEM Loaded Sound: WOOD_CHOP Loaded Sound: BUILDING Loaded Sound: OPEN_GATE Loaded Sound: CLOSE_GATE Loaded Sound: THUNDER Loaded Sound: PLACE_OBJECT Loaded Sound: EARTHQUAKE_ROCKS Resetting SPLASH Loaded Sound: EARTHQUAKE_BOOM Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Loading Game Font Module: 0 Save Module: 0 Time Module: 1 Sound Module: 0 Loaded Sound: HEAVY_WIND Loaded Tileset: SAND_TAN (70001) Time: 137 Loaded Tileset: SANDSTONE_TAN (120001) Time: 66 Loaded Sound: GRAB Loaded Tileset: TREES_BROWN (30401) Time: 64 Loaded Tileset: CRYSTAL_RED (100001) Time: 47 Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 121 Loaded Tileset: TREES_BROWN_DEAD (33201) Time: 66 Loaded Tileset: SANDSTONE_TAN_ACCENT (120201) Time: 79 Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 65 Loaded Sound: DROP_RESOURCE Loaded Tileset: ROCK_GRAY (60001) Time: 66 Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 64 Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (3003001) Time: 113 Loaded Tileset: LUMBER_SHACK (2012201) Time: 159 Loaded Sound: FULL_MOON_MAGIC Loaded Tileset: LOG_PATH (3002001) Time: 108 Loaded Tileset: TREES_BROWN_ACCENT (30601) Time: 74 Loaded Tileset: CACTUS_GREEN (150001) Time: 58 Loaded Sound: MAGIC_CLICK Loaded Tileset: BOW_TOWER (2322201) Time: 50 Loaded Tileset: ANCIENT_CULLIS_GATE (2300001) Time: 19 Loaded Tileset: FLOWERS_PURPLE (131601) Time: 85 Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 61 Loaded Tileset: FLOWERS_WHITE (131201) Time: 96 Loaded Sound: LOOT_BOX_OPEN Loaded Tileset: ANCIENT_RADIANCE_POOL (2312201) Time: 30 Loaded Tileset: LARGE_FIRE_PIT (2292201) Time: 25 Loaded Tileset: FARM (2062201) Time: 185 Loaded Sound: LOOT_BOX_LOCKED Loaded Tileset: HOUSING (4642201) Time: 95 Loaded Tileset: FLOWERS_PURPLE_ACCENT (131801) Time: 78 Loaded Sound: HOLY_SOFT Loaded Tileset: GRASS_GREEN (10001) Time: 116 Loaded Tileset: FLOWERS_RED (130001) Time: 77 Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 118 Loaded Tileset: STONE_WALL (1010001) Time: 54 Loaded Tileset: WOOD_GOLEM_COMBOBULATOR (2192201) Time: 52 Loaded Sound: HOLY_LOUD Loaded Tileset: COBBLE_AND_BOARD_ROAD (3006001) Time: 100 Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 114 Loaded Tileset: CARROTS (110001) Time: 71 Loaded Sound: HIT_WEAPON_GENERIC Loaded Tileset: PATH (3000001) Time: 94 Loaded Tileset: STONE_CUTTERY (2102201) Time: 113 Map Module: 3201 Loaded Sound: HIT_TOOL_GENERIC Map Bottom FBO: 465 Loaded Sound: HIT_GENERIC Map Middle FBO: 500 Loaded Sound: HIT_SWEETENER_GENERIC Map Top FBO: 489 Road Module: 68 Mini Map Module: 53 Resource Module: 205 Transition Module: 0 Loaded Sound: IDLE_DOGGO Loaded Sound: GET_HIT_DOGGO Loaded Sound: HIT_SWEETENER_DOGGO Shadow Module: 1738 Lighting Module: 130 Projectile Module: 0 Loaded Sound: DEATH_DOGGO Missile Module: 9 Particle Module: 40 Collision Module: 92 Depth Module: 41 Loaded Sound: HIT_SWEETENER_VILLAGER_MALE Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE Object Module: 683 Background Module: 0 Loaded Sound: DEATH_VILLAGER_MALE Loaded Sound: DEATH_VILLAGER_FEMALE Loaded Sound: DISSOLVE_SPELL Loaded Sound: MOTIVATE_LAND_SPELL Mob Module: 879 Loaded Sound: ESSENCE_SUCK MobJob Module: 2 Loaded Sound: BUTTON_CLICK Essence Module: 0 Weather Module: 1 Loaded Sound: VILLAGER_DEATH Resource Module Sync: 2 Loaded Sound: VILLAGER_BIRTH Object Module Sync: 4 Loaded Sound: VILLAGER_LEVEL_UP Mob Module Sync: 33 Essence Module Sync: 0 Loaded Sound: RESURRECT Loaded Sound: RESURRECT_NEGATIVE Missile Module Sync: 46 Loaded Sound: FULL_MOON Loaded Sound: BLOOD_MOON Loaded Sound: DISASTER_START Loaded Sound: NOMADS Loaded Sound: TIP Loaded Sound: DAWN_ARRIVED Loaded Sound: NIGHT_ARRIVED Loaded Sound: RAIN Loaded Sound: EARTHQUAKE Loaded Sound: RETRO_CLICK Loaded Sound: RETRO_NOTE_1 Loaded Sound: RETRO_NOTE_2 Loaded Sound: RETRO_NOTE_3 Loaded Sound: RETRO_NOTE_4 Loaded Sound: RETRO_NOTE_5 TOTAL TIME: 10721 Loaded Sound: RETRO_NOTE_6 Loaded Sound: RETRO_NOTE_7 Loaded Sound: RETRO_NOTE_8 Loaded Sound: RETRO_NOTE_9 Loaded Sound: ENVIROMENTAL_VILLAGERS Loaded Sound: ENVIROMENTAL_BUILDINGS Loaded Sound: ENVIROMENTAL_CONSTRUCTION Loaded Sound: WILHELM Loaded Tileset: GRAVEYARD_SPAWN_LARGE (2420001) Time: 60 SPECTER_CHILD NONE AI AI_SPAWN_CREATION STEP 0 time to execute was high: 83 Resetting MAIN_MENU Loading Game LoadingworldMap Font Module: 0 Save Module: 0 Sound Module: 0 Resource Module: 0 Transition Module: 0 Particle Module: 1814 Background Module: 0 Mob Module: 4 Help Module: 1 Resource Module Sync: 1 Mob Module Sync: 0 TOTAL TIME: 4097 Loading: EnchantedShoreline Resetting WORLD_MAP Loading Game Loadingsurvival Font Module: 0 Save Module: 0 Time Module: 1 Sound Module: 0 Loaded Tileset: GRASS_EMERALD_GREEN (10801) Time: 107 Loaded Tileset: WATER (40001) Time: 34 Loaded Tileset: WATER_ACCENT (40201) Time: 67 Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001) Time: 109 Loaded Tileset: POTATOES (110601) Time: 68 Loaded Tileset: CACTUS_GREEN_COLLECTED (150401) Time: 91 Loaded Tileset: GRAVEL_GRAY (20001) Time: 110 Loaded Tileset: WATER_PURIFIER (3150201) Time: 92 Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 89 Loaded Tileset: TREES_BLUE (31801) Time: 52 Loaded Tileset: MINING_FACILITY (2090001) Time: 119 Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001) Time: 50 Loaded Tileset: CRYSTAL_HARVESTRY (2150801) Time: 252 Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001) Time: 32 Loaded Tileset: FLOWERS_BLUE (130401) Time: 77 Loaded Tileset: WELL (3040401) Time: 37 Loaded Tileset: TREES_BLUE_COLLECTED (32201) Time: 48 Loaded Tileset: CASTLE_7 (2641801) Time: 182 Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 71 Loaded Tileset: FARM_UPGRADE_2 (4620201) Time: 253 Loaded Tileset: ESSENCE_COLLECTOR (2132001) Time: 31 Loaded Tileset: LUMBER_MILL (2000401) Time: 316 Loaded Tileset: TREES_BLUE_ACCENT (32001) Time: 56 Loaded Tileset: RAIN_CATCHER (3070001) Time: 39 Loaded Tileset: DIRT_BROWN (401) Time: 108 Loaded Tileset: BANISH_TOWER (3711201) Time: 38 Loaded Tileset: BOWYER (2330201) Time: 92 Loaded Tileset: CRYSTAL_RED_COLLECTED (101201) Time: 51 Loaded Tileset: POTATOES_COLLECTED (111001) Time: 74 Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 114 Loaded Tileset: ROCK_BLACK (61201) Time: 62 Loaded Tileset: HOUSING_UPGRADE_1_OCCUPANCY (4650201) Time: 89 Loaded Tileset: ANCILLARY (2730801) Time: 156 Loaded Tileset: CLINIC (2490201) Time: 88 Loaded Tileset: BARRACKS (3930201) Time: 99 Loaded Tileset: STONE_GOLEM_COMBOBULATOR (2390001) Time: 73 Loaded Tileset: TURNIPS (111201) Time: 75 Loaded Tileset: FLOWERS_BLUE_ACCENT (130601) Time: 85 Loaded Tileset: SLIME_PIT_SPAWN_MEDIUM (2440001) Time: 43 Loaded Tileset: SLIME_PIT_SPAWN_SMALL (2430001) Time: 44 Loaded Tileset: SLIME_PIT_SPAWN_LARGE (2450001) Time: 56 Loaded Tileset: WOOD_FENCE (1020001) Time: 52 Loaded Tileset: TURNIPS_ACCENT (111401) Time: 74 Map Module: 4038 Map Bottom FBO: 191 Map Middle FBO: 65 Map Top FBO: 26 Road Module: 120 Map AI Module: 31 Mini Map Module: 12 Resource Module: 88 Trade Module: 0 Transition Module: 0 Shadow Module: 511 Lighting Module: 47 Projectile Module: 0 Missile Module: 0 Particle Module: 146 Collision Module: 19 Depth Module: 25 Object Module: 57 Background Module: 0 Mob Module: 93 MobJob Module: 0 Essence Module: 2 Spawn Module: 0 Influence Module: 8 Weather Module: 1 Work Selection Module: 31 Waypoint Module: 0 Data Module: 1 Help Module: 1 Loot Box Module: 0 Resource Module Sync: 11 Object Module Sync: 120 Mob Module Sync: 15 Essence Module Sync: 0 Influence Module Sync: 0 Missile Module Sync: 0 Waypoint Module Sync: 258 TOTAL TIME: 10019 SLIME NONE AI AI_HOSTILE_BEHAVIOR STEP 1 time to execute was high: 69 ZOMBIE NONE AI AI_START STEP 0 time to execute was high: 66 Pangur Ban burned to death! What an embarrassing thing to write on a tombstone. Pangur Ban burned to death! Simone Stoop has leveled up to 5 and gained 11 STR 9 DEX and 10 INT Michael Scott has leveled up to 5 and gained 7 STR 13 DEX and 10 INT Felipe Medeiros was killed by a Zombie! No one liked him anyway. Felipe Medeiros was killed by a Zombie! Makeshift Essence Collector has been destroyed! Makeshift Bow Tower has been destroyed! Small Ancillary has been destroyed! SKELETON NONE AI AI_COMBAT_BUILDINGS STEP 2 time to execute was high: 67 Makeshift Rain Catcher has been destroyed! Mon Dec 25 12:57:42 EST 2017 ERROR:null java.lang.NullPointerException at rtr.objects.ObjectBase.destroyObject(ObjectBase.java:2245) at rtr.objects.ObjectBase.takeDamage(ObjectBase.java:2183) at rtr.mobs.ai.AICombatBuildings.attackBuildingMelee(AICombatBuildings.java:166) at rtr.mobs.ai.AICombatBuildings.execute(AICombatBuildings.java:109) at rtr.mobs.MobBase.update(MobBase.java:3862) at rtr.mobs.MobModule.update(MobModule.java:562) at rtr.states.PlayState.update(PlayState.java:327) at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266) at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652) at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484) at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394) at rtr.system.Game.launchGame(Game.java:115) at rtr.system.Launcher.main(Launcher.java:53) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58) Mon Dec 25 12:57:42 EST 2017 ERROR:Game.update() failure - check the game code. org.newdawn.slick.SlickException: Game.update() failure - check the game code. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669) at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484) at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394) at rtr.system.Game.launchGame(Game.java:115) at rtr.system.Launcher.main(Launcher.java:53) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Stacktrace 2:
Thread Pool Size: 4 Dedicated Thread: Automatically Enabled Rise to Ruins InDev 29 Operating System: Mac OS X GPU Drivers: null GPU Driver Version: null Maximum JVM Memory: 1820MB Display Mode: Windowed Mon Dec 25 12:49:47 EST 2017 INFO:Slick Build #237 Mon Dec 25 12:49:48 EST 2017 INFO:LWJGL Version: 2.9.3 Mon Dec 25 12:49:48 EST 2017 INFO:OriginalDisplayMode: 1280 x 800 x 32 @0Hz Mon Dec 25 12:49:48 EST 2017 INFO:TargetDisplayMode: 1280 x 720 x 0 @0Hz Mon Dec 25 12:49:48 EST 2017 INFO:Starting display 1280x720 Mon Dec 25 12:49:48 EST 2017 INFO:Use Java PNG Loader = true Mon Dec 25 12:49:48 EST 2017 INFO:Controllers not available Mon Dec 25 12:49:48 EST 2017 INFO:Initialising sounds.. Mon Dec 25 12:49:48 EST 2017 INFO:- Sound works Mon Dec 25 12:49:48 EST 2017 INFO:- 64 OpenAL source available Mon Dec 25 12:49:48 EST 2017 INFO:- Sounds source generated Mon Dec 25 12:49:49 EST 2017 INFO:Starting display 1280x715 Resetting SPLASH Loaded Sound: ARROW_HIT Loaded Sound: BOW_FIRE Loaded Sound: SLING_FIRE Loaded Sound: BALLISTA_FIRE Loaded Sound: MAGIC_FIRE Loaded Sound: MAGIC_HIT Loaded Sound: MAGIC_BANISH Loaded Sound: MAGIC_RECALL Loaded Sound: MAGIC_ATTRACT_FIRE Loaded Sound: MAGIC_HEAL Loaded Sound: MAGIC_ZAP Loaded Sound: MAGIC_HEAL_SPELL Loaded Sound: DISSOLVE Loaded Sound: FLAME_FIRE Loaded Sound: METEOR_FIRE Loaded Sound: METEOR_HIT Loaded Sound: PHANTNOM_DART_FIRE Loaded Sound: PHANTNOM_DART_HIT Loaded Sound: SPRAY_BULLET_FIRE Loaded Sound: SPRAY_BULLET_HIT Loaded Sound: MINING Loaded Sound: STORE_ITEM Loaded Sound: WOOD_CHOP Loaded Sound: BUILDING Loaded Sound: OPEN_GATE Loaded Sound: CLOSE_GATE Loaded Sound: THUNDER Loaded Sound: PLACE_OBJECT Loaded Sound: EARTHQUAKE_ROCKS Resetting SPLASH Loaded Sound: EARTHQUAKE_BOOM Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Failed to load limbo villagers. Failed to load provisioner resources. Loading Game Font Module: 0 Save Module: 0 Loaded Sound: HEAVY_WIND Time Module: 2 Sound Module: 0 Loaded Tileset: GRASS_EMERALD_GREEN (10801) Time: 169 Loaded Sound: GRAB Loaded Tileset: GRAVEL_GRAY (20001) Time: 166 Loaded Tileset: ROCK_GRAY (60001) Time: 104 Loaded Tileset: TREES_BLUE (31801) Time: 107 Loaded Sound: DROP_RESOURCE Loaded Tileset: GRAVEL_GRAY_ACCENT (20201) Time: 149 Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 79 Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001) Time: 142 Loaded Tileset: WATER (40001) Time: 106 Loaded Tileset: TREES_BLUE_ACCENT (32001) Time: 87 Loaded Sound: FULL_MOON_MAGIC Loaded Tileset: CRYSTAL_RED (100001) Time: 50 Loaded Tileset: TURNIPS (111201) Time: 101 Loaded Tileset: WATER_ACCENT (40201) Time: 93 Loaded Sound: MAGIC_CLICK Loaded Tileset: FLOWERS_PURPLE (131601) Time: 88 Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001) Time: 27 Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 60 Loaded Tileset: ANCIENT_CULLIS_GATE (2300001) Time: 18 Loaded Sound: LOOT_BOX_OPEN Loaded Tileset: POTATOES (110601) Time: 96 Loaded Tileset: FLOWERS_YELLOW (130801) Time: 97 Loaded Tileset: POTATOES_ACCENT (110801) Time: 83 Loaded Tileset: FLOWERS_BLACK (132001) Time: 93 Loaded Sound: LOOT_BOX_LOCKED Loaded Tileset: PATH (3000001) Time: 92 Loaded Sound: HOLY_SOFT Loaded Tileset: FARM (2062201) Time: 264 Loaded Tileset: ESSENCE_COLLECTOR (2132201) Time: 35 Loaded Tileset: COBBLE_AND_BOARD_ROAD_DEBRIS (3005001) Time: 137 Loaded Tileset: DOGGO_HOUSE (4192201) Time: 37 Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 127 Loaded Tileset: HOUSING (4642201) Time: 97 Loaded Sound: HOLY_LOUD Loaded Tileset: WOOD_FENCE (1020001) Time: 51 Loaded Tileset: LOG_PATH (3002001) Time: 106 Loaded Tileset: LARGE_FOUNTAIN (3142201) Time: 55 Loaded Tileset: GRASS_GREEN (10001) Time: 129 Loaded Sound: HIT_WEAPON_GENERIC Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 111 Loaded Tileset: TREES_GREEN (30001) Time: 59 Loaded Tileset: CRYSTAL_BLUE (100801) Time: 48 Loaded Sound: HIT_TOOL_GENERIC Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 53 Loaded Tileset: CARROTS (110001) Time: 72 Map Module: 3678 Loaded Sound: HIT_GENERIC Map Bottom FBO: 586 Loaded Sound: HIT_SWEETENER_GENERIC Map Middle FBO: 298 Map Top FBO: 313 Road Module: 61 Mini Map Module: 26 Resource Module: 120 Loaded Sound: IDLE_DOGGO Transition Module: 0 Loaded Sound: GET_HIT_DOGGO Loaded Sound: HIT_SWEETENER_DOGGO Loaded Sound: DEATH_DOGGO Shadow Module: 1584 Lighting Module: 103 Projectile Module: 0 Missile Module: 10 Particle Module: 63 Loaded Sound: HIT_SWEETENER_VILLAGER_MALE Collision Module: 77 Depth Module: 328 Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE Loaded Sound: DEATH_VILLAGER_MALE Object Module: 854 Background Module: 0 Loaded Sound: DEATH_VILLAGER_FEMALE Loaded Sound: DISSOLVE_SPELL Loaded Sound: MOTIVATE_LAND_SPELL Loaded Sound: ESSENCE_SUCK Loaded Sound: BUTTON_CLICK Loaded Sound: VILLAGER_DEATH Loaded Sound: VILLAGER_BIRTH Mob Module: 752 MobJob Module: 2 Loaded Sound: VILLAGER_LEVEL_UP Essence Module: 1 Loaded Sound: RESURRECT Weather Module: 1 Resource Module Sync: 2 Loaded Sound: RESURRECT_NEGATIVE Object Module Sync: 4 Loaded Sound: FULL_MOON Mob Module Sync: 30 Essence Module Sync: 1 Loaded Sound: BLOOD_MOON Loaded Sound: DISASTER_START Missile Module Sync: 52 Loaded Sound: NOMADS Loaded Sound: TIP Loaded Sound: DAWN_ARRIVED Loaded Sound: NIGHT_ARRIVED Loaded Sound: RAIN Loaded Sound: EARTHQUAKE Loaded Sound: RETRO_CLICK Loaded Sound: RETRO_NOTE_1 Loaded Sound: RETRO_NOTE_2 Loaded Sound: RETRO_NOTE_3 Loaded Sound: RETRO_NOTE_4 Loaded Sound: RETRO_NOTE_5 Loaded Sound: RETRO_NOTE_6 Loaded Sound: RETRO_NOTE_7 Loaded Sound: RETRO_NOTE_8 Loaded Sound: RETRO_NOTE_9 TOTAL TIME: 11314 SPECTER NONE AI AI_WANDER STEP 1 time to execute was high: 99 Loaded Sound: ENVIROMENTAL_VILLAGERS SKELETON NONE AI AI_START STEP 0 time to execute was high: 307 Loaded Sound: ENVIROMENTAL_BUILDINGS Resetting MAIN_MENU Loading Game LoadingworldMap Loaded Sound: ENVIROMENTAL_CONSTRUCTION Font Module: 0 Loaded Sound: WILHELM Save Module: 0 Sound Module: 0 Resource Module: 1 Transition Module: 0 Particle Module: 1785 Background Module: 0 Mob Module: 3 Help Module: 1 Resource Module Sync: 0 Mob Module Sync: 0 TOTAL TIME: 4174 Loading: EnchantedShoreline Resetting WORLD_MAP Loading Game Loadingsurvival Font Module: 0 Save Module: 0 Time Module: 0 Sound Module: 0 Loaded Tileset: SAND_TAN (70001) Time: 113 Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 105 Loaded Tileset: CACTUS_GREEN_COLLECTED (150401) Time: 87 Loaded Tileset: STONE_WALL (1010001) Time: 52 Loaded Tileset: STONE_CUTTERY (2100401) Time: 125 Loaded Tileset: WATER_PURIFIER (3150201) Time: 382 Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 97 Loaded Tileset: GRAVEYARD_SPAWN_LARGE (2420001) Time: 54 Loaded Tileset: MINING_FACILITY (2090001) Time: 99 Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001) Time: 48 Loaded Tileset: BOW_TOWER (2320001) Time: 39 Loaded Tileset: CRYSTAL_HARVESTRY (2150801) Time: 162 Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001) Time: 29 Loaded Tileset: FLOWERS_BLUE (130401) Time: 68 Loaded Tileset: WELL (3040401) Time: 37 Loaded Tileset: TREES_BLUE_COLLECTED (32201) Time: 48 Loaded Tileset: CASTLE_7 (2641801) Time: 194 Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 77 Loaded Tileset: FARM_UPGRADE_2 (4620201) Time: 218 Loaded Tileset: LUMBER_SHACK (2012201) Time: 106 Loaded Tileset: LUMBER_MILL (2000401) Time: 455 Loaded Tileset: LARGE_FIRE_PIT (2290001) Time: 23 Loaded Tileset: RAIN_CATCHER (3070001) Time: 42 Loaded Tileset: DIRT_BROWN (401) Time: 102 Loaded Tileset: BANISH_TOWER (3711201) Time: 40 Loaded Tileset: BOWYER (2330201) Time: 88 Loaded Tileset: CRYSTAL_RED_COLLECTED (101201) Time: 46 Loaded Tileset: POTATOES_COLLECTED (111001) Time: 72 Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 114 Loaded Tileset: ROCK_BLACK (61201) Time: 50 Loaded Tileset: HOUSING_UPGRADE_1_OCCUPANCY (4650201) Time: 91 Loaded Tileset: ANCILLARY (2730801) Time: 152 Loaded Tileset: CLINIC (2490201) Time: 85 Loaded Tileset: BARRACKS (3930201) Time: 102 Loaded Tileset: STONE_GOLEM_COMBOBULATOR (2390001) Time: 30 Loaded Tileset: WOOD_GOLEM_COMBOBULATOR (2190001) Time: 37 Loaded Tileset: FLOWERS_BLUE_ACCENT (130601) Time: 72 Loaded Tileset: SLIME_PIT_SPAWN_MEDIUM (2440001) Time: 47 Loaded Tileset: SLIME_PIT_SPAWN_SMALL (2430001) Time: 47 Loaded Tileset: SLIME_PIT_SPAWN_LARGE (2450001) Time: 46 Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (3003001) Time: 94 Loaded Tileset: CACTUS_GREEN (150001) Time: 46 Loaded Tileset: TURNIPS_ACCENT (111401) Time: 65 Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 47 Map Module: 4310 Map Bottom FBO: 173 Map Middle FBO: 59 Map Top FBO: 22 Road Module: 98 Map AI Module: 25 Mini Map Module: 14 Resource Module: 99 Trade Module: 0 Transition Module: 0 Shadow Module: 546 Lighting Module: 39 Projectile Module: 0 Missile Module: 0 Particle Module: 74 Collision Module: 17 Depth Module: 18 Object Module: 63 Background Module: 0 Mob Module: 105 MobJob Module: 1 Essence Module: 3 Spawn Module: 1 Influence Module: 12 Weather Module: 1 Work Selection Module: 29 Waypoint Module: 0 Data Module: 2 Help Module: 1 Loot Box Module: 0 Resource Module Sync: 11 Object Module Sync: 114 Mob Module Sync: 19 Essence Module Sync: 0 Influence Module Sync: 0 Missile Module Sync: 0 Waypoint Module Sync: 103 TOTAL TIME: 10302 Pangur Ban burned to death! He gave up the ghost. Pangur Ban burned to death! Simone Stoop has leveled up to 5 and gained 11 STR 11 DEX and 8 INT Michael Scott has leveled up to 5 and gained 10 STR 14 DEX and 6 INT Makeshift Essence Collector has been destroyed! Makeshift Bow Tower has been destroyed! Makeshift Rain Catcher has been destroyed! Bob Baskerville was killed by a Skeleton! He'll make a fine heap. Bob Baskerville was killed by a Skeleton! Mon Dec 25 12:53:19 EST 2017 ERROR:null java.lang.NullPointerException at rtr.objects.ObjectBase.destroyObject(ObjectBase.java:2245) at rtr.objects.ObjectBase.takeDamage(ObjectBase.java:2183) at rtr.mobs.ai.AICombatBuildings.attackBuildingMelee(AICombatBuildings.java:166) at rtr.mobs.ai.AICombatBuildings.execute(AICombatBuildings.java:109) at rtr.mobs.MobBase.update(MobBase.java:3862) at rtr.mobs.MobModule.update(MobModule.java:562) at rtr.states.PlayState.update(PlayState.java:327) at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266) at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652) at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484) at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394) at rtr.system.Game.launchGame(Game.java:115) at rtr.system.Launcher.main(Launcher.java:53) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58) Mon Dec 25 12:53:19 EST 2017 ERROR:Game.update() failure - check the game code. org.newdawn.slick.SlickException: Game.update() failure - check the game code. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669) at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484) at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394) at rtr.system.Game.launchGame(Game.java:115) at rtr.system.Launcher.main(Launcher.java:53) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)