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bibliolytic

Member Since 15 Oct 2017
Offline Last Active Apr 30 2019 03:03 AM
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[Indev 33 2b/ Win10] Crash after profile deleted

13 April 2019 - 05:05 AM

Rise to Ruins InDev 33 Unstable 2b
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\test
 
Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.
 
Total word count: 25833
Total key count: 4567
Text key count: 3954
 
Loading Font Data
Thread Pool Size: 8
 
Operating System: Windows 10
GPU Drivers: igdumdim64
GPU Driver Version: null
Maximum JVM Memory: 3614MB
Sat Apr 13 10:54:25 CEST 2019 INFO:Slick Build #237
Initializing Display Mode: Windowed
Sat Apr 13 10:54:25 CEST 2019 INFO:LWJGL Version: 2.9.3
Sat Apr 13 10:54:25 CEST 2019 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz
Sat Apr 13 10:54:25 CEST 2019 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
Sat Apr 13 10:54:26 CEST 2019 INFO:Starting display 1820x880
Sat Apr 13 10:54:26 CEST 2019 INFO:Use Java PNG Loader = true
Sat Apr 13 10:54:26 CEST 2019 INFO:Controllers not available
Resetting MAIN_MENU
Loading Game
font Module: 7675
save Module: 0
time Module: 1
Sat Apr 13 10:54:35 CEST 2019 INFO:Initialising sounds..
Sat Apr 13 10:54:35 CEST 2019 INFO:- Sound works
Sat Apr 13 10:54:35 CEST 2019 INFO:- 64 OpenAL source available
Sat Apr 13 10:54:35 CEST 2019 INFO:- Sounds source generated
sound Module: 555
Loaded Tileset: GRASS_GREEN (2415000) Time: 15
Loaded Tileset: ROCK_GRAY (220000) Time: 123
Loaded Tileset: GRAVEL_GRAY (2630000) Time: 14
Loaded Tileset: GRASS_GREEN_ACCENT (2415500) Time: 15
Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 68
Loaded Tileset: GRAVEL_GRAY_ACCENT (2630500) Time: 11
Loaded Tileset: FLOWERS_BLUE (2215000) Time: 28
Loaded Tileset: DIRT_BROWN (2010000) Time: 11
Loaded Tileset: TREES_GREEN (25000) Time: 80
Loaded Tileset: WATER (3610000) Time: 91
Loaded Tileset: WATER_ACCENT (3610500) Time: 37
Loaded Tileset: DIRT_BROWN_ACCENT (2010500) Time: 10
Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 54
Loaded Tileset: POTATOES (810000) Time: 57
Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 72
Loaded Tileset: ANCIENT_RADIANCE_POOL (200600000) Time: 41
Loaded Tileset: CRYSTAL_BLUE (620000) Time: 71
Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR (203005500) Time: 142
Loaded Tileset: TREES_GREEN_COLLECTED (26500) Time: 192
Loaded Tileset: LUMBER_SHACK (210405500) Time: 287
Loaded Tileset: CARROTS (1410000) Time: 50
Loaded Tileset: CUT_STONE_AND_BOARD_ROAD_DEBRIS (4013500) Time: 28
Loaded Tileset: CUT_STONE_AND_BOARD_ROAD (4014000) Time: 24
Loaded Tileset: HOUSING (206205500) Time: 416
Loaded Tileset: TURNIPS (1010000) Time: 45
Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 17
Loaded Tileset: LOG_PATH (4011000) Time: 16
Loaded Tileset: RECOMBOBULATOR_TOWER (213205500) Time: 134
Loaded Tileset: FLOWERS_RED (2225000) Time: 45
Loaded Tileset: FARM (205005500) Time: 563
Loaded Tileset: RAIN_CATCHER (213005500) Time: 152
Loaded Tileset: LIGHTNING_ROD (207005500) Time: 66
Loaded Tileset: TAR (3210000) Time: 27
Loaded Tileset: TAR_ACCENT (3210500) Time: 20
Loaded Tileset: SAND_BLACK (3010000) Time: 6
Loaded Tileset: SAND_BLACK_ACCENT (3010500) Time: 25
Loaded Tileset: SANDSTONE_BLACK (410000) Time: 41
map Module: 4178
road Module: 0
miniMap Module: 87
resource Module: 93
transition Module: 0
shadow Module: 2842
lighting Module: 103
projectile Module: 0
missile Module: 14
particle Module: 210
collision Module: 80
depth Module: 41
perk Module: 12
god Module: 0
goal Module: 0
object Module: 1897
background Module: 11
mob Module: 1555
mobJob Module: 0
essence Module: 0
weather Module: 1
corruption Module: 5
profile Module: 0
Map FBO: 515
resource Module Sync: 1
missile Module Sync: 29
object Module Sync: 2
mob Module Sync: 20
essence Module Sync: 0
TOTAL TIME: 24874
Loaded Tileset: PATH (4010000) Time: 12
Resetting MAIN_MENU
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time Module: 0
sound Module: 20
resource Module: 805
transition Module: 0
projectile Module: 0
particle Module: 2237
chest Module: 12
perk Module: 3
god Module: 1
goal Module: 3515
background Module: 0
mob Module: 10
influence Module: 14
help Module: 3
corruption Module: 4
migration Module: 4
resource Module Sync: 0
mob Module Sync: 0
influence Module Sync: 0
TOTAL TIME: 9707
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 0ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 0ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 11ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Save Clean Up, took 7ms
Autosave: World Data Written, took 1771ms, Save Number 174
Full Save: World Data Gathered and Written, took 1786ms
Loading: Woodhaven
Resetting WORLD_MAP
Loading Game
Loading survival
font Module: 0
save Module: 0
time Module: 1
sound Module: 0
Loaded Tileset: GRASS_EMERALD_GREEN (2410000) Time: 5
Loaded Tileset: TREES_BLUE (10000) Time: 27
Loaded Tileset: CURTAIN_WALL (4211000) Time: 24
Loaded Tileset: STONE_WALL (4212500) Time: 26
Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (2410500) Time: 4
Loaded Tileset: TREES_BLUE_ACCENT (11000) Time: 27
Loaded Tileset: LARGE_FIRE_PIT (205400000) Time: 18
Loaded Tileset: MIGRATION_WAY_STATION_UPGRADE_2 (211420500) Time: 158
Loaded Tileset: FARM_UPGRADE_1 (205015000) Time: 242
Loaded Tileset: SAND_TAN (3020000) Time: 3
Loaded Tileset: CRYSTAL_RED (610000) Time: 28
Loaded Tileset: LOOT_BOX (206800000) Time: 17
Loaded Tileset: HOUSING_UPGRADE_2_STANDARD (206260500) Time: 142
Loaded Tileset: ROCK_GRAY_COLLECTED (221000) Time: 8
Loaded Tileset: HOUSING_UPGRADE_3_STANDARD (206274000) Time: 132
Loaded Tileset: MARKETPLACE_UPGRADE_2 (211220500) Time: 502
Loaded Tileset: COBBLE_AND_LOG_PATH (4012000) Time: 19
Loaded Tileset: TREES_BLUE_COLLECTED (11500) Time: 22
Loaded Tileset: COURIER_STATION (209802000) Time: 162
Loaded Tileset: FARM_UPGRADE_2 (205021000) Time: 219
Loaded Tileset: SAND_TAN_ACCENT (3020500) Time: 3
Loaded Tileset: HOUSING_UPGRADE_4_STANDARD (206280500) Time: 122
Loaded Tileset: COBBLE_AND_BOARD_ROAD (4013000) Time: 10
Loaded Tileset: ROCK_BLACK (210000) Time: 24
Loaded Tileset: ANCILLARY_UPGRADE_4 (200240500) Time: 217
Loaded Tileset: TURNIPS_COLLECTED (1011000) Time: 18
Loaded Tileset: KITCHEN_UPGRADE_2 (210020000) Time: 93
Loaded Tileset: HOUSING_UPGRADE_4_QUALITY (206320500) Time: 129
Loaded Tileset: POTATOES_COLLECTED (811000) Time: 20
Loaded Tileset: CRYSTAL_RED_ACCENT (610500) Time: 25
Loaded Tileset: ANCILLARY_UPGRADE_3 (200233000) Time: 206
Loaded Tileset: HOUSING_UPGRADE_2_QUALITY (206304500) Time: 218
Loaded Tileset: DOGGO_HOUSE (204200000) Time: 38
Loaded Tileset: WELL_UPGRADE_2 (214820500) Time: 68
Loaded Tileset: BOTTLER_UPGRADE_2 (202025000) Time: 105
Loaded Tileset: EQUIPMENT_STORAGE_UPGRADE_1 (204411000) Time: 147
Loaded Tileset: FORGE_UPGRADE_2 (205820500) Time: 288
Loaded Tileset: WATER_PURIFIER_UPGRADE_2 (214421000) Time: 182
Loaded Tileset: FOOD_STORAGE (205600000) Time: 169
Loaded Tileset: ESSENCE_COLLECTOR_UPGRADE_2 (204621500) Time: 85
Loaded Tileset: CUBE_E_GOLEM_COMBOBULATOR_UPGRADE_1 (216812000) Time: 87
Loaded Tileset: TRASH_CAN_UPGRADE_2 (216420000) Time: 50
Loaded Tileset: MINING_FACILITY_UPGRADE_2 (211820000) Time: 181
Loaded Tileset: STONE_CUTTERY_UPGRADE_2 (213820500) Time: 162
Loaded Tileset: BOWYER_UPGRADE_2 (202420500) Time: 131
Loaded Tileset: LUMBER_MILL_UPGRADE_2 (210220500) Time: 215
Loaded Tileset: LIGHTNING_ROD_UPGRADE_2 (207020000) Time: 54
Loaded Tileset: MINERAL_STORAGE_UPGRADE_2 (211625000) Time: 177
Loaded Tileset: LUMBER_SHACK_UPGRADE_2 (210420000) Time: 139
Loaded Tileset: WAY_MAKER_SHACK_UPGRADE_2 (214620000) Time: 117
Loaded Tileset: CASTLE_9 (200080000) Time: 181
Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_FIRE (214052000) Time: 64
Loaded Tileset: SMALL_FOUNTAIN (212402000) Time: 53
Loaded Tileset: ROCK_TUMBLER_UPGRADE_2 (213621000) Time: 126
Loaded Tileset: CRYSTAL_HARVESTRY_UPGRADE_1 (203212500) Time: 219
Loaded Tileset: LANDFILL_UPGRADE_1 (216015000) Time: 119
Loaded Tileset: CORRUPTION (3810000) Time: 8
Loaded Tileset: STATIC_TOWER (212805500) Time: 52
Loaded Tileset: CRYSTILLERY_UPGRADE_2 (203822000) Time: 123
Loaded Tileset: MAINTENANCE_BUILDING_UPGRADE_2 (211020000) Time: 125
Loaded Tileset: CRYSTAL_PURPLE (625000) Time: 23
Loaded Tileset: CRYSTAL_RED_COLLECTED (611000) Time: 25
Loaded Tileset: CLINIC_UPGRADE_2 (202821500) Time: 123
Loaded Tileset: CRYSTAL_MOTIVATOR (203400000) Time: 17
Loaded Tileset: FIRE_PIT (205200000) Time: 17
Loaded Tileset: TREES_BLUE_DEAD (10500) Time: 20
Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (203042000) Time: 63
Loaded Tileset: CURTAIN_WALL_OUTLINE (4210000) Time: 20
Loaded Tileset: ELEMENTAL_BOLT_TOWER (204801500) Time: 120
Loaded Tileset: AMMO_STORAGE_UPGRADE_1 (201011000) Time: 130
Loaded Tileset: WOOD_STORAGE_UPGRADE_1 (215210500) Time: 111
Loaded Tileset: WOOD_FENCE (4214000) Time: 20
Loaded Tileset: BARRACKS_UPGRADE_1 (201810500) Time: 131
Loaded Tileset: CRYSTAL_PURPLE_COLLECTED (626000) Time: 19
Loaded Tileset: STONE_WALL_GATE_NS (215600000) Time: 25
Loaded Tileset: BALLISTA_TOWER_UPGRADE_1 (201414000) Time: 65
Loaded Tileset: PROCESSOR_UPGRADE_2 (216220500) Time: 82
Loaded Tileset: BALLISTA_TOWER_UPGRADE_3_ICE (201451000) Time: 72
Loaded Tileset: BALLISTA_TOWER_UPGRADE_2 (201424500) Time: 87
Loaded Tileset: WOOD_FENCE_GATE_NS (215400000) Time: 29
Loaded Tileset: SLING_TOWER_UPGRADE_3_ICE (212252000) Time: 51
Loaded Tileset: BURNER_UPGRADE_2 (215822000) Time: 138
Loaded Tileset: ELEMENTAL_BOLT_TOWER_UPGRADE_3_LIGHTNING (204841500) Time: 60
Loaded Tileset: ROCK_STORAGE (213400000) Time: 146
Loaded Tileset: BOW_TOWER_UPGRADE_3_ICE (202251000) Time: 60
Loaded Tileset: PROCESSOR (216205000) Time: 94
Loaded Tileset: ELEMENTAL_BOLT_TOWER_UPGRADE_1 (204814500) Time: 60
Loaded Tileset: ELEMENTAL_BOLT_TOWER_UPGRADE_3_ICE (204855000) Time: 63
Loaded Tileset: RECOMBOBULATOR_TOWER_UPGRADE_1 (213212000) Time: 60
Loaded Tileset: CORRUPTED_GRAVEYARD_SMALL (207200000) Time: 36
Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (214042000) Time: 78
Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_FIRE (203052000) Time: 83
Loaded Tileset: CORRUPTED_GRAVEYARD_LARGE (207600000) Time: 87
Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (4011500) Time: 18
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_1 (215014500) Time: 81
Loaded Tileset: ESSENCE_COLLECTOR (204605500) Time: 74
Loaded Tileset: CURTAIN_WALL_CONSTRUCTION (4210500) Time: 13
Loaded Tileset: CORRUPTED_GRAVEYARD_MEDIUM (207400000) Time: 73
Loaded Tileset: CARROTS_COLLECTED (1411000) Time: 29
Loaded Tileset: CORRUPTED_LIGHTNING_PHANTOM_DART_TOWER (209202000) Time: 32
map Module: 9204
road Module: 89
mapAI Module: 130
miniMap Module: 91
resource Module: 432
trade Module: 1
transition Module: 0
shadow Module: 632
lighting Module: 44
projectile Module: 0
missile Module: 2
particle Module: 16
collision Module: 18
depth Module: 11
chest Module: 0
perk Module: 3
god Module: 0
goal Module: 1
object Module: 297
background Module: 0
mob Module: 78
mobJob Module: 1
essence Module: 69
spawn Module: 0
influence Module: 0
weather Module: 1
workSelection Module: 63
waypoint Module: 0
data Module: 3
help Module: 1
lootBox Module: 1
stats Module: 10
corruption Module: 25
migration Module: 7
profile Module: 0
Map FBO: 588
resource Module Sync: 8
missile Module Sync: 1
object Module Sync: 370
mob Module Sync: 72
essence Module Sync: 0
spawn Module Sync: 0
influence Module Sync: 0
waypoint Module Sync: 108
TOTAL TIME: 13655
VILLAGER ORGANIZER AI AI_DELIVER_CONSTRUCTION_RESOURCE STEP 4 time to execute was high: 62
Sat Apr 13 10:55:51 CEST 2019 INFO:Starting display 1920x1051
SMALL_SLIME NONE AI AI_HOSTILE_BEHAVIOR_ATTACK STEP 1 time to execute was high: 1579
Wood Fence has been dismantled.
Loaded Tileset: WATER_PARTIALLY_FROZEN (3630000) Time: 38
Loaded Tileset: WATER_PARTIALLY_FROZEN_ACCENT (3630500) Time: 36
Loaded Tileset: WATER_PARTIALLY_DRY (3620000) Time: 39
Loaded Tileset: WATER_PARTIALLY_DRY_FROZEN (3625000) Time: 23
Loaded Tileset: WATER_PARTIALLY_DRY_ACCENT (3620500) Time: 19
Loaded Tileset: WATER_PARTIALLY_DRY_FROZEN_ACCENT (3625500) Time: 15
Elemental Bolt Tower has been completed.
Hail Storm! Put on your helmets!
DRONE NONE AI AI_CORRUPTION_ROAD_WORK STEP 2 time to execute was high: 84
Fire Crystal Golem Combobulator has been fully repaired.
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Ballista Tower has been destroyed!
Cube-E Golem Combobulator has been fully repaired.
Cube-E Golem Combobulator has been fully repaired.
Fire Crystal Golem Combobulator has been fully repaired.
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Established Ballista Tower has been destroyed!
Ice Crystal Golem Combobulator has been fully repaired.
Fire Crystal Golem Combobulator has been fully repaired.
Wood Fence has been dismantled.
Ice Crystal Golem Combobulator has been fully repaired.
Loaded Tileset: WATER_FROZEN (3635000) Time: 33
Loaded Tileset: WATER_FROZEN_ACCENT (3635500) Time: 14
Cube-E Golem Combobulator has been fully repaired.
Ice Crystal Golem Combobulator has been fully repaired.
Ice Crystal Golem Combobulator has been fully repaired.
SLIME NONE AI AI_HOSTILE_BEHAVIOR_ATTACK STEP 1 time to execute was high: 51
Fire Stone Golem Combobulator has been fully repaired.
Saved time module regional data, took 0ms
No regional data inside background module to save, took 0ms
No regional data inside data module to save, took 0ms
No regional data inside goal module to save, took 0ms
No regional data inside god module to save, took 0ms
No regional data inside perk module to save, took 0ms
Saved road module regional data, took 10ms
No regional data inside shadow module to save, took 0ms
No regional data inside sound module to save, took 0ms
Saved stats module regional data, took 1ms
No regional data inside transition module to save, took 0ms
No regional data inside chest module to save, took 0ms
No regional data inside font module to save, took 0ms
No regional data inside help module to save, took 0ms
Saved influence module regional data, took 0ms
No regional data inside lighting module to save, took 0ms
No regional data inside collision module to save, took 0ms
No regional data inside depth module to save, took 0ms
Saved map module regional data, took 0ms
No regional data inside miniMap module to save, took 0ms
No regional data inside waypoint module to save, took 0ms
Saved workSelection module regional data, took 4ms
No regional data inside mapAI module to save, took 0ms
Saved missile module regional data, took 1ms
Saved migration module regional data, took 0ms
Saved mob module regional data, took 53ms
Saved essence module regional data, took 1ms
Saved mobJob module regional data, took 0ms
Saved object module regional data, took 37ms
No regional data inside particle module to save, took 0ms
Saved lootBox module regional data, took 0ms
Saved resource module regional data, took 30ms
Saved trade module regional data, took 0ms
No regional data inside save module to save, took 0ms
Saved corruption module regional data, took 0ms
Saved spawn module regional data, took 0ms
Saved weather module regional data, took 0ms
No regional data inside projectile module to save, took 0ms
No regional data inside profile module to save, took 0ms
Autosave: Region Data Gathered, took  141ms
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 0ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 0ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 19ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Autosave: World Data Gathered, took  22ms
Save Clean Up, took 6ms
Autosave: World Data Written, took 1739ms, Save Number 175
SPECTER_CHILD NONE AI AI_HOSTILE_BEHAVIOR_ATTACK STEP 1 time to execute was high: 196
VILLAGER TRASHER AI AI_PROCESS_TRASH STEP 2 time to execute was high: 78
Cube-E Golem Combobulator has been fully repaired.
SPECTER NONE AI AI_HOSTILE_BEHAVIOR_ATTACK STEP 1 time to execute was high: 81
Saved Map Data, took 315ms
Save Clean Up, took 7ms
Autosave: Region Data Written, took 6069ms, Save Number 153
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Ice Ballista Tower has been destroyed!
VILLAGER ORGANIZER AI AI_DELIVER_CONSTRUCTION_RESOURCE STEP 4 time to execute was high: 59
Saved time module regional data, took 0ms
No regional data inside background module to save, took 0ms
No regional data inside data module to save, took 0ms
No regional data inside goal module to save, took 0ms
No regional data inside god module to save, took 0ms
No regional data inside perk module to save, took 0ms
Saved road module regional data, took 3ms
No regional data inside shadow module to save, took 0ms
No regional data inside sound module to save, took 0ms
Saved stats module regional data, took 1ms
No regional data inside transition module to save, took 0ms
No regional data inside chest module to save, took 0ms
No regional data inside font module to save, took 0ms
No regional data inside help module to save, took 0ms
Saved influence module regional data, took 0ms
No regional data inside lighting module to save, took 0ms
No regional data inside collision module to save, took 0ms
No regional data inside depth module to save, took 0ms
Saved map module regional data, took 0ms
No regional data inside miniMap module to save, took 0ms
No regional data inside waypoint module to save, took 0ms
Saved workSelection module regional data, took 1ms
No regional data inside mapAI module to save, took 0ms
Saved missile module regional data, took 0ms
Saved migration module regional data, took 1ms
Saved mob module regional data, took 35ms
Saved essence module regional data, took 2ms
Saved mobJob module regional data, took 0ms
Saved object module regional data, took 26ms
No regional data inside particle module to save, took 0ms
Saved lootBox module regional data, took 0ms
Saved resource module regional data, took 24ms
Saved trade module regional data, took 0ms
No regional data inside save module to save, took 0ms
Saved corruption module regional data, took 0ms
Saved spawn module regional data, took 0ms
Saved weather module regional data, took 0ms
No regional data inside projectile module to save, took 0ms
No regional data inside profile module to save, took 0ms
Saved Map Preview, took 80ms
Saved Map Data, took 224ms
Save Clean Up, took 6ms
Autosave: Region Data Written, took 4125ms, Save Number 154
Full Save: Region Data Gathered and Written, took 4220ms
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 0ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 0ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 8ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Save Clean Up, took 5ms
Autosave: World Data Written, took 801ms, Save Number 176
Full Save: World Data Gathered and Written, took 811ms
Resetting SURVIVAL
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time Module: 1
sound Module: 26
resource Module: 1750
transition Module: 0
projectile Module: 0
particle Module: 2009
chest Module: 0
perk Module: 4
god Module: 1
goal Module: 4781
background Module: 0
mob Module: 7
influence Module: 0
help Module: 0
corruption Module: 2
migration Module: 4
resource Module Sync: 0
mob Module Sync: 0
influence Module Sync: 0
TOTAL TIME: 11332
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 0ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 0ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 10ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Save Clean Up, took 5ms
Autosave: World Data Written, took 704ms, Save Number 177
Full Save: World Data Gathered and Written, took 716ms
Resetting WORLD_MAP
Loading Game
font Module: 0
save Module: 0
time Module: 0
sound Module: 23
Loaded Tileset: GRASS_YELLOW_BROWN (2420000) Time: 7
Loaded Tileset: DIRT_LIGHT_BROWN (2020000) Time: 12
Loaded Tileset: ROCK_BROWN (215000) Time: 39
Loaded Tileset: GRAVEL_RED (2635000) Time: 7
Loaded Tileset: DIRT_LIGHT_BROWN_ACCENT (2020500) Time: 7
Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (2420500) Time: 8
Loaded Tileset: GRAVEL_RED_ACCENT (2635500) Time: 9
Loaded Tileset: MARKETPLACE (211205500) Time: 672
Loaded Tileset: ROCK_BROWN_ACCENT (215500) Time: 45
Loaded Tileset: TREES_RED_DEAD (30500) Time: 39
Loaded Tileset: CRYSTAL_GREEN (615000) Time: 46
Loaded Tileset: TREES_RED (30000) Time: 41
Loaded Tileset: TREES_RED_ACCENT (31000) Time: 38
Loaded Tileset: CRYSTAL_GREEN_ACCENT (615500) Time: 31
Loaded Tileset: BOW_TOWER (202205500) Time: 73
Loaded Tileset: FLOWERS_WHITE (2230000) Time: 13
Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 15
Loaded Tileset: CACTUS_GREEN (1210000) Time: 33
Loaded Tileset: CLINIC (202805500) Time: 214
Loaded Tileset: ANCILLARY (200205500) Time: 355
Loaded Tileset: POTATOES_ACCENT (810500) Time: 29
map Module: 2249
road Module: 0
miniMap Module: 62
resource Module: 33
transition Module: 0
shadow Module: 996
lighting Module: 24
projectile Module: 0
missile Module: 0
particle Module: 40
collision Module: 23
depth Module: 26
perk Module: 0
god Module: 0
goal Module: 0
object Module: 873
background Module: 0
mob Module: 34
mobJob Module: 0
essence Module: 0
weather Module: 0
corruption Module: 3
profile Module: 0
Map FBO: 773
resource Module Sync: 1
missile Module Sync: 0
object Module Sync: 1
mob Module Sync: 8
essence Module Sync: 0
TOTAL TIME: 8084
SLIME NONE AI AI_WANDER STEP 1 time to execute was high: 92
Profile settings file no longer valid, resetting!
Failed to load profile properties file, resetting to default!
Resetting MAIN_MENU
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time Module: 0
sound Module: 19
resource Module: 41
transition Module: 1
projectile Module: 0
particle Module: 1899
chest Module: 0
perk Module: 2
god Module: 0
Sat Apr 13 11:03:04 CEST 2019 ERROR:null
java.lang.NullPointerException
at rtr.goal.Goal.updatePersistantGoal(Goal.java:1434)
at rtr.goal.GoalModule.loadWorldMap(GoalModule.java:83)
at rtr.ModuleBase.initLoad(ModuleBase.java:213)
at rtr.goal.GoalModule.initModule(GoalModule.java:38)
at rtr.states.StateBase.loadState(StateBase.java:346)
at rtr.states.WorldMapState.loadState(WorldMapState.java:70)
at rtr.states.StateBase.update(StateBase.java:432)
at rtr.states.WorldMapState.update(WorldMapState.java:122)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:143)
at rtr.system.Launcher.main(Launcher.java:52)
Sat Apr 13 11:03:04 CEST 2019 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:143)
at rtr.system.Launcher.main(Launcher.java:52)