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rwv37

Member Since 06 Jul 2017
Offline Last Active Feb 02 2018 08:06 PM
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Posts I've Made

In Topic: Challenges

22 January 2018 - 05:55 PM

Should have explicitly said: In either of those scenarios, if nomads come in, it's OK if they join the village, but you have to zap them (and/or existing villagers) to Limbo ASAP in order to get yourself back down to the population limit.


In Topic: Challenges

22 January 2018 - 05:52 PM

Two things I've done, neither of which I noticed in this list:

 

(1) Every available type of job is assigned one and only one villager, and no other villagers are allowed in the population. 

 

For example, when you place your campsite, your only available job type is builder.  So you assign one and only one builder, and you zap all of your other villagers to Limbo.  Your villager eventually builds a farm, so now farmer is available.  You therefore bring one and only one villager back from Limbo, and assign them as your one and only farmer.  If you later build another farm, that's great, but you do not get a second farmer.

 

If a villagers dies, you are allowed to bring in a replacement for them.

 

(2) Only one villager is allowed at a time.  If you want multiple jobs to be done, that villager has to switch back and forth between job types.  if the villager dies, you are allowed to bring in a replacement.


In Topic: Build InDev 29b / Windows 10 | Toolsmithy workers going idle

21 January 2018 - 03:22 PM

Off the top of my head I don't remember whether the toolsmithy is one of the buildings that is like "holds up to 16 X, 16 Y, and 16 Z" or if it's one of the ones that's like "holds up to 48 X, Y, or Z".  But if it's the second type: Is it possible that it is filled up with tools, and thus has no space for ingots?

 

Something similar to that happened to me once, with, I think, the forge - none of my ore was being converted to ingots, because my forge was already full of ingots, and they weren't being taken out.  Then I built a storage building for them, and everything started flowing again.


In Topic: InDev 29b - The Mega Sized Map Update - Released!

17 January 2018 - 01:23 AM

Yes, it is an old save from 29, but I should have mentioned that I actually did try resetting the AI.  It did not help.

 

I'll upload it and send you a PM on how to get it.


In Topic: InDev 29b - The Mega Sized Map Update - Released!

16 January 2018 - 09:30 PM

Implemented possible fix to AI redistribution crash.

 

 

Unfortunately, I'm getting (what looks to me like) such a crash using 29b:

 

java.lang.NullPointerException at rtr.mobs.ai.AIRedistributeResources.execute(AIRedistributeResources.java:191)

 

It's repeatable - I open up the village, a little time passes (I don't know, maybe a second or three), and it crashes.

 

If you would like any further information, or for me to upload the profiles, please let me know.