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Tramboc

Member Since 17 Jan 2015
Offline Last Active Feb 05 2016 08:45 PM
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Posts I've Made

In Topic: [Indev 17b / Linux] - High RAM Usage

30 January 2016 - 06:47 PM

I see, that makes sense.


In Topic: [Indev 17b / Linux] - High RAM Usage

30 January 2016 - 04:44 PM

I have an i5 with just the integrated intel 3000 graphics. The game runs at a nice and buttery 60 FPS with no visible performance issues. My CPU gets rather hot though, and the high memory usage just slows the system to a crawl.

I goofed around in 3079, 3089 and Minecraft for a bit, and the memory usage on those games never surpassed 900 MB

 

Now, I know nothing about java, but do the different values for "Maximum JVM Memory" on the logs for the two machines mean anything?


In Topic: [Indev 17b / Linux] - High RAM Usage

29 January 2016 - 06:28 PM

On Indev 17d; still having this issue. I think I should mention that the memory use only increases when the game loads assets.

 

Seeing as I have two crappy computers running Linux, I did a test to compare how much memory the game uses on both.

 

Both machines have linux kernel 3.16 and java 8 installed.

 

Older computer runs Ubuntu 14.04 and has 6 GB of RAM.

I ran the game through steam and kept watch on the memory use with htop.

The game runs at a nice solid 1 fps, so I just let it sit on the welcome screen. On the welcome screen it often just sat at one value, changing very very little.

 

I ran and closed the game 5 times and here are the usages on the welcome screen:

 

1st:  880 MB

2nd: 720 MB

3rd:  805 MB

4th:  764 MB

5th:  776 MB

 

And here's a log from the 5th run:

 

Spoiler

 

So, it's pretty normal. I did the same process on my newer computer running Linux Mint 17 (basically ubuntu 14.04) with 4 GB of RAM.

 

1st:   2040 MB

2nd: 1884 MB

3rd:  1863 MB

4th:  1814 MB

5th:  1923 MB

 

Here's a log from the 5th run:

 

Spoiler

 

Okay so that wall thing is weird, not all of the logs have that. Two of them have that, and one of the two doesn't have the "Sturdy Wall" part.

 

Here's a log from the 4th run:

 

Spoiler

 

Also, I checked the logs on the older machine and the 4th log had both "Sturdy Wall" and "Wood Wall"

So I guess that's just an unrelated bug.

 

What could cause this difference in memory usage?

 

 


In Topic: [Indev 17b / Linux] - High RAM Usage

21 January 2016 - 08:53 PM

On the main menu it fluctuates between 1700 and 1900 MB. I made a new blank map in the map editor and it hovered between 2200 MB and 2300 MB constantly. Then when I quit back to the main menu it shot up to 2800ish MB but quickly fell to a constant 2575 MB. Going back into the map editor on the same map made it pass 3 GB at which point I force quit because I only have 3.7 GB.

 

I did the same process but going into a skirmish or the world map instead and they all had the same result.


In Topic: [InDev13 Unstable 1 / Linux 64 Bit] Crash on loading screen

11 February 2015 - 01:15 AM

Aye, got the update, the game works now and runs at a reasonable 30 FPS, not 60, but I've got an 8 year old computer so I can't complain.

 

Thank you very much for your work. c: <3