The problem persists with only one map that I built back in stable 17 (I only play on stable releases)
This log was when I attempted to use the map's editor.
Retro-Pixel Castles InDev 19c
Operating System: Windows 7
GPU Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx
GPU Driver Version: 10.18.13.6191
Maximum JVM Memory: 3632MB
Display Mode: Windowed
Sat May 28 20:24:37 PDT 2016 INFO:Slick Build #237
Sat May 28 20:24:37 PDT 2016 INFO:LWJGL Version: 2.9.3
Sat May 28 20:24:37 PDT 2016 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz
Sat May 28 20:24:37 PDT 2016 INFO:TargetDisplayMode: 1280 x 720 x 0 @0Hz
Sat May 28 20:24:37 PDT 2016 INFO:Starting display 1280x720
Sat May 28 20:24:37 PDT 2016 INFO:Use Java PNG Loader = true
Sat May 28 20:24:37 PDT 2016 INFO:Controllers not available
Sat May 28 20:24:38 PDT 2016 INFO:Initialising sounds..
Sat May 28 20:24:38 PDT 2016 INFO:- Sound works
Sat May 28 20:24:38 PDT 2016 INFO:- 64 OpenAL source available
Sat May 28 20:24:38 PDT 2016 INFO:- Sounds source generated
Resetting SPLASH
Resetting SPLASH
Failed to load limbo villagers.
Failed to load limbo resources.
Failed to load limbo villagers.
Failed to load limbo resources.
Failed to load limbo villagers.
Failed to load limbo resources.
Loading Game
Font Module: 0
Save Module: 0
Time Module: 0
Map Module: 710
Road Module: 2
Mini Map Module: 24
Limbo resource save data failed to load, loading defaults!
Resource Module: 27
Transition Module: 0
Shadow Module: 882
Lighting Module: 46
Projectile Module: 0
Missile Module: 4
Particle Module: 30
Collision Module: 518
Depth Module: 103
Ancient Cullis Gate has been completed.
Ancient Radiance Pool has been completed.
Ancient Radiance Pool has been completed.
Ancient Cullis Gate has been completed.
Ancient Cullis Gate has been completed.
Ancient Radiance Pool has been completed.
Ancient Radiance Pool has been completed.
Object Module: 125
Background Module: 0
Sound Module: 6
Mob Module: 135
Essence Module: 0
Weather Module: 0
Resource Module Sync: 0
Object Module Sync: 28
Mob Module Sync: 10
Essence Module Sync: 0
Missile Module Sync: 0
TOTAL TIME: 4164
Resetting MAIN_MENU
Loading Game
LoadingmapEditor
Font Module: 0
Save Module: 0
Time Module: 0
Converting map to new 7 layer system.
Sat May 28 20:30:28 PDT 2016 ERROR:null
java.lang.NullPointerException
at org.newdawn.slick.Graphics.drawImage(Graphics.java:1457)
at org.newdawn.slick.Graphics.drawImage(Graphics.java:1506)
at rpc.map.MapModule.refreshFullMiddle(MapModule.java:298)
at rpc.states.StateBase.loadState(StateBase.java:573)
at rpc.states.MapEditorState.loadState(MapEditorState.java:70)
at rpc.states.StateBase.update(StateBase.java:418)
at rpc.states.MapEditorState.update(MapEditorState.java:187)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
at rpc.system.Game.launchGame(Game.java:110)
at rpc.system.Launcher.main(Launcher.java:50)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Sat May 28 20:30:28 PDT 2016 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
at rpc.system.Game.launchGame(Game.java:110)
at rpc.system.Launcher.main(Launcher.java:50)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
The last thing before the game crash, was it brought be into the loading screen as if any other map, but quickly crash to the desktop.
The map is from stable 17, though I could play it back on stable 18, but not stable 19.
My theory, is it's from two versions ago and did not survive the changes made recently.
* Another map I made however does work without conflict, though was made back in stable 18.