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Fjordheim v3 (inDev11 Unstable 5 and greater)
13 replies to this topic - Started By tattagreis, Oct 31 2014 05:37 AM

#1 tattagreis

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Posted 31 October 2014 - 05:37 AM

Updates in v2:

- Painted different terrain below mountains and forest.

- Added lava (lava is always so... much fun!)

- Placed some buildings and structures.

 

Updates in v3:

- Placed two towers \o/

- Added more accessible border pieces for monster spawning.

 

Note:

If you are starting in stupid location like on an island, just restart the map.

 

kXfgBXr.png

 

Download [This version will only work on "inDev11 Unstable 5" or greater]:

http://www.file-uplo...rdheim.rar.html


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#2 Luka

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Posted 31 October 2014 - 08:03 AM

Wow, That is amazing, I love it! Somebody has some good skills. :)


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#3 zblu64

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Posted 31 October 2014 - 08:31 AM

Nice map!


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You can't get there from here


#4 KyoShinda

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Posted 31 October 2014 - 09:25 AM

It looks like a Final Fantasy kind of map, that's really cool! xD


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#5 holloway

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Posted 31 October 2014 - 04:06 PM

Great Map!  Definitely my favorite map at the moment. :P


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#6 Rayvolution

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Posted 31 October 2014 - 08:11 PM

Added it to the map list. ;)

 

Just a small warning though, due to how steam updates files there is a slight chance the Steam version will attempt to overwrite your copy. So if you're still working on it, I suggest making a backup or saving it under a different name.


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Rise to Ruins Developer

#7 tattagreis

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Posted 01 November 2014 - 04:06 AM

Cool, thanks! I still have some tasks on the todo list :)


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#8 KyoShinda

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Posted 01 November 2014 - 08:52 AM

I was going to say add more food to the map but I figured out the trick of transferring food from farm to farm. lol

 

Also, if you add buildings make sure to leave spots for the town center because the map can be pretty limited in space in some areas.


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#9 Dasbuba

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Posted 01 November 2014 - 03:38 PM

nice map man!

 

 

...but with every new map i see that we need a way to cross water. 


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Complications arose, stopped and were overcome.


#10 holloway

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Posted 01 November 2014 - 03:47 PM

...but with every new map i see that we need a way to cross water. 

 

+1 for that!


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#11 ZendarDarklighter

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Posted 13 November 2014 - 03:48 PM

I was going to say add more food to the map but I figured out the trick of transferring food from farm to farm. lol

 

How do you transfer food from farm to farm?


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#12 KyoShinda

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Posted 13 November 2014 - 03:56 PM

How do you transfer food from farm to farm?

You assign a lot of workers to the farm you want to fill then then keep unassigning workers in other farms while they're carrying food to drop it on the ground for retrieval of the empty farm.

 

Sometimes villagers eat it off the ground or another farm gets it but it's better than running miles to fill it with wild food.


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#13 Spronk

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Posted 13 November 2014 - 07:49 PM

You assign a lot of workers to the farm you want to fill then then keep unassigning workers in other farms while they're carrying food to drop it on the ground for retrieval of the empty farm.

 

Sometimes villagers eat it off the ground or another farm gets it but it's better than running miles to fill it with wild food.

 

When I build a new farm, I do this in a similar way. I fill the new farm with workers. Then I unassign all the other farmers - except for a few in one or two farms that look full (ready to be picked/harvested). As soon as they start carry the food - I unassign those workers as well so they drop the food on the ground. Since the only assigned farmers are to my new farm - they end up picking all (or almost all) of the food on the ground.

 

I only micro this for a maybe a minute until I get 4-5 carrots planted - then I put everything back to normal. In the next farming cycle, the new farm's farmers will take and plant the harvested carrots. This seems to be the quickest way to get a new farm up to fully planted (that I have found) when you don't have carrots close by.

 

I also take advantage of farmers replanting the harvest before stocking houses trick even on new farms. In other words, I only let the farmers gather about 5 wild carrots and let them replant in the next cycle. This helps stretch out my supply of nearby wild carrots.


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#14 Spronk

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Posted 13 November 2014 - 07:52 PM

Also, thanks for the update. Fjordheim has been my favorite map for a while - looking forward to trying out the new version.


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