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Various crashing issues
No replies to this topic - Started By nooberling, Sep 15 2020 12:38 AM

#1 nooberling

nooberling
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Posted 15 September 2020 - 12:38 AM

I'm just dropping my stack traces off.  May be a local Java version issue, or possibly performance.  I don't know.  I went through one map and managed to reach the two year mark with no in-map crashing.  Loads are crashing, but not in-game.  Today I had in-game crashing.  Stack trace I have is attached, although it doesn't look like an in-game trace generated. 

 

------------------- TRACE 1 ---------------------

 

 

Rise to Ruins Update 1c
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.
 
Total word count: 28917
Total key count: 5526
Text key count: 4571
 
Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 4
 
Interface scale auto adjusted to: 1.0
Operating System: Windows 10
GPU Drivers: igdumdim64
GPU Driver Version: 10.18.10.5146
Maximum JVM Memory: 1781MB
Tue Sep 15 09:14:19 IDT 2020 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue Sep 15 09:14:19 IDT 2020 INFO:LWJGL Version: 2.9.3
Tue Sep 15 09:14:19 IDT 2020 INFO:OriginalDisplayMode: 1600 x 900 x 32 @50Hz
Tue Sep 15 09:14:19 IDT 2020 INFO:TargetDisplayMode: 1500 x 700 x 0 @0Hz
Tue Sep 15 09:14:21 IDT 2020 INFO:Starting display 1500x700
Tue Sep 15 09:14:21 IDT 2020 INFO:Use Java PNG Loader = true
Tue Sep 15 09:14:21 IDT 2020 INFO:Controllers not available
Interface scale auto adjusted to: 1.0
Interface scale auto adjusted to: 1.0
Resetting MAIN_MENU
Interface scale auto adjusted to: 1.0
Loading Game
font Module: 5973
save Module: 0
time Module: 1
Tue Sep 15 09:14:28 IDT 2020 INFO:Initialising sounds..
Tue Sep 15 09:14:28 IDT 2020 INFO:- Sound works
Tue Sep 15 09:14:28 IDT 2020 INFO:- 64 OpenAL source available
Tue Sep 15 09:14:28 IDT 2020 INFO:- Sounds source generated
sound Module: 332
Loaded Tileset: GRASS_YELLOW_BROWN (2420000) Time: 25
Loaded Tileset: WATER (3610000) Time: 112
Loaded Tileset: ROCK_BROWN (215000) Time: 90
Loaded Tileset: GRAVEL_RED (2635000) Time: 18
Loaded Tileset: WATER_ACCENT (3610500) Time: 50
Loaded Tileset: TREES_RED_DEAD (30500) Time: 44
Loaded Tileset: ROCK_BROWN_ACCENT (215500) Time: 144
Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (2420500) Time: 18
Loaded Tileset: GRAVEL_RED_ACCENT (2635500) Time: 9
Loaded Tileset: CRYSTAL_GREEN (615000) Time: 69
Loaded Tileset: TURNIPS (1010000) Time: 112
Loaded Tileset: FLOWERS_BLUE (2215000) Time: 17
Loaded Tileset: FLOWERS_RED (2225000) Time: 20
Loaded Tileset: TREES_RED (30000) Time: 63
Loaded Tileset: TREES_RED_ACCENT (31000) Time: 61
Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 48
Loaded Tileset: MARKETPLACE (211205500) Time: 752
Loaded Tileset: ANCIENT_CULLIS_GATE (200405500) Time: 32
Loaded Tileset: CLINIC (202805500) Time: 199
Loaded Tileset: TILES (3410000) Time: 24
Loaded Tileset: BOW_TOWER (202205500) Time: 57
Loaded Tileset: COBBLE_AND_LOG_PATH (4012000) Time: 15
Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (4011500) Time: 13
Loaded Tileset: BOWYER (202405500) Time: 130
Loaded Tileset: WOOD_FENCE (4214000) Time: 46
Loaded Tileset: RANGER_LODGE (201805500) Time: 134
Loaded Tileset: ANCIENT_RADIANCE_POOL (200600000) Time: 12
Loaded Tileset: CRYSTAL_GREEN_ACCENT (615500) Time: 96
Loaded Tileset: BALLISTA_TOWER (201405500) Time: 113
Loaded Tileset: WOOD_FENCE_GATE_WE (215415500) Time: 33
Loaded Tileset: SAND_TAN (3020000) Time: 6
Loaded Tileset: SAND_TAN_ACCENT (3020500) Time: 4
Loaded Tileset: DIRT_LIGHT_BROWN (2020000) Time: 5
Loaded Tileset: DIRT_LIGHT_BROWN_ACCENT (2020500) Time: 6
Loaded Tileset: CARROTS (1410000) Time: 38
Loaded Tileset: CACTUS_GREEN (1210000) Time: 27
Loaded Tileset: POTATOES (810000) Time: 32
Loaded Tileset: FLOWERS_BLACK (2210000) Time: 12
Loaded Tileset: HOUSING (206205500) Time: 111
Loaded Tileset: FARM (205005500) Time: 270
map Module: 4144
road Module: 15
miniMap Module: 290
resource Module: 121
transition Module: 0
shadow Module: 1535
lighting Module: 79
projectile Module: 0
missile Module: 10
particle Module: 105
collision Module: 67
depth Module: 40
perk Module: 19
god Module: 0
goal Module: 0
(ObjectModule) (InDev 33f -> InDev 34 Unstable 1) - Converting old Barracks building into a ranger lodge.
object Module: 4039
background Module: 12
mob Module: 1343
mobJob Module: 0
essence Module: 0
weather Module: 0
corruption Module: 10
profile Module: 0
Map FBO: 283
map Module Sync: 0
road Module Sync: 7
resource Module Sync: 1
missile Module Sync: 43
object Module Sync: 14
mob Module Sync: 937
essence Module Sync: 0
Interface scale auto adjusted to: 1.0
TOTAL TIME: 24211
Resetting MAIN_MENU
Dedicated threads have not completed, waiting.
Interface scale auto adjusted to: 1.0
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time Module: 1
sound Module: 21
resource Module: 755
transition Module: 0
projectile Module: 0
particle Module: 2147
chest Module: 2
perk Module: 17
god Module: 2
goal Module: 8
background Module: 0
mob Module: 55
spawn Module: 1
influence Module: 28
help Module: 56
corruption Module: 3
migration Module: 693
resource Module Sync: 0
mob Module Sync: 0
spawn Module Sync: 0
influence Module Sync: 0
Save Loading Thread AridRiver Running.
Save Loading Thread Goldmist Running.
Save Loading Thread Goldmist Complete.
Save Loading Thread AridRiver Complete.
Interface scale auto adjusted to: 1.0
TOTAL TIME: 9043
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 0ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 30ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 40ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Save Clean Up, took 2ms
Autosave: World Data Written, took 2217ms, Save Number 452
Full Save: World Data Gathered and Written, took 2290ms
Loading: Goldmist
Resetting WORLD_MAP
Interface scale auto adjusted to: 1.0
Loading Game
Loading survival
font Module: 0
save Module: 0
time Module: 0
sound Module: 0
Loaded Tileset: CORRUPTION (3810000) Time: 103
Loaded Tileset: CRYSTAL_PURPLE (625000) Time: 30
Loaded Tileset: CORRUPTED_GRAVEYARD_MEDIUM (207402500) Time: 37
Loaded Tileset: STONE_WALL (4212500) Time: 26
Loaded Tileset: CORRUPTED_GRAVEYARD_SMALL (207200000) Time: 18
Loaded Tileset: CRYSTAL_GREEN_COLLECTED (616000) Time: 21
Loaded Tileset: TREES_RED_COLLECTED (31500) Time: 30
Loaded Tileset: CORRUPTED_POISON_PHANTOM_DART_TOWER (209002000) Time: 9
Loaded Tileset: LUMBER_SHACK (210405500) Time: 100
Loaded Tileset: LOG_PATH (4011000) Time: 9
Loaded Tileset: HOLY_POTATOES_COLLECTED (812500) Time: 21
Loaded Tileset: HOLY_POTATOES (811500) Time: 24
Loaded Tileset: LOOT_BOX (206800000) Time: 9
Loaded Tileset: CRYSTAL_HARVESTRY (203200500) Time: 368
Loaded Tileset: TURNIPS_COLLECTED (1011000) Time: 54
Loaded Tileset: TREES_GREEN (25000) Time: 36
Loaded Tileset: TREES_LAVENDER_DEAD (35500) Time: 35
Loaded Tileset: TREES_LAVENDER (35000) Time: 38
Loaded Tileset: ROCK_GRAY (220000) Time: 41
Loaded Tileset: BOW_TOWER_UPGRADE_1 (202213500) Time: 30
Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 36
Loaded Tileset: GRAVEL_GRAY (2630000) Time: 6
Loaded Tileset: TREES_GREEN_COLLECTED (26500) Time: 34
Loaded Tileset: LUMBER_MILL (210200500) Time: 232
Loaded Tileset: GRAVEL_GRAY_ACCENT (2630500) Time: 5
Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 27
Loaded Tileset: LUMBER_SHACK_UPGRADE_1 (210413000) Time: 119
Loaded Tileset: CLUCKER_COOP (217205000) Time: 158
Loaded Tileset: HOUSING_UPGRADE_1_STANDARD (206255000) Time: 93
Loaded Tileset: WELL_UPGRADE_1 (214811000) Time: 19
Loaded Tileset: CASTLE_4 (200034500) Time: 177
Loaded Tileset: ROCK_GRAY_COLLECTED (221000) Time: 11
Loaded Tileset: POTATOES_COLLECTED (811000) Time: 30
Loaded Tileset: SAND_BLACK (3010000) Time: 5
Loaded Tileset: DOGGO_HOUSE (204200000) Time: 19
Loaded Tileset: CARROTS_COLLECTED (1411000) Time: 29
Loaded Tileset: MINING_FACILITY_UPGRADE_1 (211814000) Time: 209
Loaded Tileset: LARGE_FOUNTAIN (206603500) Time: 36
Loaded Tileset: ESSENCE_COLLECTOR_UPGRADE_1 (204612500) Time: 48
Loaded Tileset: HOUSING_UPGRADE_1_OCCUPANCY (206210500) Time: 140
Loaded Tileset: TREES_GREEN_DEAD (25500) Time: 35
Loaded Tileset: SAND_BLACK_ACCENT (3010500) Time: 14
Loaded Tileset: CRYSTAL_RED (610000) Time: 40
Loaded Tileset: OUTPOST (210605500) Time: 22
map Module: 2981
road Module: 3
mapAI Module: 47
miniMap Module: 233
resource Module: 517
trade Module: 1
transition Module: 0
shadow Module: 890
lighting Module: 38
projectile Module: 0
missile Module: 1
particle Module: 29
collision Module: 30
depth Module: 30
chest Module: 2
perk Module: 5
god Module: 1
goal Module: 1
object Module: 55
background Module: 0
mob Module: 57
mobJob Module: 7
essence Module: 7
spawn Module: 2
influence Module: 2
weather Module: 2
workSelection Module: 24
waypoint Module: 0
data Module: 1
help Module: 6
lootBox Module: 1
stats Module: 10
corruption Module: 6
migration Module: 2458
profile Module: 0
Map FBO: 759
map Module Sync: 2
road Module Sync: 2
resource Module Sync: 2
missile Module Sync: 0
object Module Sync: 265
mob Module Sync: 19
essence Module Sync: 0
spawn Module Sync: 0
influence Module Sync: 0
waypoint Module Sync: 158
Interface scale auto adjusted to: 1.0
TOTAL TIME: 11703
CATJEET_VILLAGER_NEPHILIM CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 57
Loaded Tileset: FARM_UPGRADE_1 (205015000) Time: 217
Large Settlement has been completed.
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 110
Loaded Tileset: STONE_CUTTERY (213800000) Time: 104
Loaded Tileset: ESSENCE_COLLECTOR (204600000) Time: 31
Lumber Shack has been completed.
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 64
CATJEET_VILLAGER CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 59
Loaded Tileset: CRYSTAL_MOTIVATOR (203400000) Time: 9
Loaded Tileset: CASTLE_5 (200045000) Time: 186
Mining Facility has been completed.
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 97
Loaded Tileset: CRYSTAL_PURPLE_COLLECTED (626000) Time: 33
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 59
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 57
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 90
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 92
CATJEET_VILLAGER LUMBERJACK AI AI_STORE_RESOURCE_IN_HAND STEP 2 time to execute was high: 54
CATJEET_VILLAGER_NEPHILIM CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 51
Bow Tower has been completed.
Loaded Tileset: WELL_UPGRADE_2 (214825000) Time: 24
Loaded Tileset: TREES_LAVENDER_COLLECTED (36500) Time: 26
CATJEET_VILLAGER CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 53
HUMAN_VILLAGER MINER AI AI_STORE_RESOURCE_IN_HAND STEP 2 time to execute was high: 57
Makeshift Essence Collector has been completed.
Loaded Tileset: HOUSING_UPGRADE_2_STANDARD (206265000) Time: 116
Makeshift Stone Cuttery has been completed.
Loaded Tileset: CORRUPTED_FIRE_PIT (209600000) Time: 9
Loaded Tileset: MINING_FACILITY_UPGRADE_2 (211825000) Time: 118
Loaded Tileset: LUMBER_SHACK_UPGRADE_2 (210425000) Time: 89
HUMAN_VILLAGER STONE_CUTTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 51
Saved time module regional data, took 0ms
No regional data inside background module to save, took 0ms
No regional data inside data module to save, took 0ms
No regional data inside goal module to save, took 0ms
No regional data inside god module to save, took 0ms
No regional data inside perk module to save, took 0ms
Saved road module regional data, took 4ms
No regional data inside shadow module to save, took 0ms
No regional data inside sound module to save, took 0ms
Saved stats module regional data, took 1ms
No regional data inside transition module to save, took 0ms
No regional data inside chest module to save, took 0ms
No regional data inside font module to save, took 0ms
No regional data inside help module to save, took 0ms
Saved influence module regional data, took 0ms
No regional data inside lighting module to save, took 0ms
No regional data inside collision module to save, took 0ms
No regional data inside depth module to save, took 0ms
Saved map module regional data, took 3ms
No regional data inside miniMap module to save, took 0ms
No regional data inside waypoint module to save, took 0ms
Saved workSelection module regional data, took 6ms
No regional data inside mapAI module to save, took 0ms
Saved missile module regional data, took 0ms
Saved migration module regional data, took 0ms
Saved mob module regional data, took 5ms
Saved essence module regional data, took 0ms
Saved mobJob module regional data, took 0ms
Saved object module regional data, took 4ms
No regional data inside particle module to save, took 0ms
Saved lootBox module regional data, took 0ms
Saved resource module regional data, took 35ms
Saved trade module regional data, took 0ms
No regional data inside save module to save, took 0ms
Saved corruption module regional data, took 0ms
Saved spawn module regional data, took 0ms
Saved weather module regional data, took 0ms
No regional data inside projectile module to save, took 0ms
No regional data inside profile module to save, took 0ms
Autosave: Region Data Gathered, took  77ms
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 0ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 14ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 28ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Autosave: World Data Gathered, took  44ms
Saved Map Data, took 419ms
Save Clean Up, took 2ms
Autosave: Region Data Written, took 823ms, Save Number 7
Save Clean Up, took 4ms
Autosave: World Data Written, took 1258ms, Save Number 453
CATJEET_VILLAGER CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 52
CATJEET_VILLAGER_NEPHILIM CARPENTER AI AI_REFINE_RESOURCE STEP 2 time to execute was high: 70
HUMAN_VILLAGER BUILDER AI AI_BUILD_WORK STEP 2 time to execute was high: 51
Loaded Tileset: CORRUPTED_GRAVEYARD_LARGE (207600000) Time: 42
DRONE NONE AI AI_CORRUPTION_BUILDING_PLACEMENT STEP 2 time to execute was high: 69
Loaded Tileset: STONE_CUTTERY_UPGRADE_1 (213815000) Time: 98
Tue Sep 15 09:29:21 IDT 2020 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
java.io.IOException: invalide filter type in scanline: -6
at org.newdawn.slick.opengl.PNGDecoder.unfilter(PNGDecoder.java:497)
at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:209)
at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadObject(MapTilesLoader.java:1297)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1057)
at rtr.map.MapModule.updateObject(MapModule.java:790)
at rtr.objects.ObjectBase.initConstruction(ObjectBase.java:943)
at rtr.objects.ObjectBase.toggleUpgrade(ObjectBase.java:1024)
at rtr.states.PlayState.controlsMousePressedSelectedObjectPanel(PlayState.java:3899)
at rtr.states.PlayState.controlsMouse(PlayState.java:806)
at rtr.states.StateBase.update(StateBase.java:462)
at rtr.states.PlayState.update(PlayState.java:250)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 09:29:21 IDT 2020 WARN:class org.newdawn.slick.opengl.ImageIOImageData failed to read the data
javax.imageio.IIOException: Error reading PNG image data
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1345)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1614)
at javax.imageio.ImageIO.read(ImageIO.java:1462)
at javax.imageio.ImageIO.read(ImageIO.java:1357)
at org.newdawn.slick.opengl.ImageIOImageData.loadImage(ImageIOImageData.java:117)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadObject(MapTilesLoader.java:1297)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1057)
at rtr.map.MapModule.updateObject(MapModule.java:790)
at rtr.objects.ObjectBase.initConstruction(ObjectBase.java:943)
at rtr.objects.ObjectBase.toggleUpgrade(ObjectBase.java:1024)
at rtr.states.PlayState.controlsMousePressedSelectedObjectPanel(PlayState.java:3899)
at rtr.states.PlayState.controlsMouse(PlayState.java:806)
at rtr.states.StateBase.update(StateBase.java:462)
at rtr.states.PlayState.update(PlayState.java:250)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: javax.imageio.IIOException: Unknown row filter type (= 250)!
at com.sun.imageio.plugins.png.PNGImageReader.decodePass(PNGImageReader.java:1143)
at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(PNGImageReader.java:1223)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1338)
... 29 more
Tue Sep 15 09:29:21 IDT 2020 ERROR:Composite Exception: 
invalide filter type in scanline: -6
Error reading PNG image data
 
org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -6
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadObject(MapTilesLoader.java:1297)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1057)
at rtr.map.MapModule.updateObject(MapModule.java:790)
at rtr.objects.ObjectBase.initConstruction(ObjectBase.java:943)
at rtr.objects.ObjectBase.toggleUpgrade(ObjectBase.java:1024)
at rtr.states.PlayState.controlsMousePressedSelectedObjectPanel(PlayState.java:3899)
at rtr.states.PlayState.controlsMouse(PlayState.java:806)
at rtr.states.StateBase.update(StateBase.java:462)
at rtr.states.PlayState.update(PlayState.java:250)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 09:29:21 IDT 2020 ERROR:Failed to load image from: res/maps/collision/lumberMillUpgrade1.png
org.newdawn.slick.SlickException: Failed to load image from: res/maps/collision/lumberMillUpgrade1.png
at org.newdawn.slick.Image.<init>(Image.java:261)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadObject(MapTilesLoader.java:1297)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1057)
at rtr.map.MapModule.updateObject(MapModule.java:790)
at rtr.objects.ObjectBase.initConstruction(ObjectBase.java:943)
at rtr.objects.ObjectBase.toggleUpgrade(ObjectBase.java:1024)
at rtr.states.PlayState.controlsMousePressedSelectedObjectPanel(PlayState.java:3899)
at rtr.states.PlayState.controlsMouse(PlayState.java:806)
at rtr.states.StateBase.update(StateBase.java:462)
at rtr.states.PlayState.update(PlayState.java:250)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -6
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
... 19 more
Tue Sep 15 09:29:21 IDT 2020 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
 
 
 
 
------------------------- TRACE 2 -----------------
 
Rise to Ruins Update 1c
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.
 
Total word count: 28917
Total key count: 5526
Text key count: 4571
 
Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 4
 
Interface scale auto adjusted to: 1.0
Operating System: Windows 10
GPU Drivers: igdumdim64
GPU Driver Version: 10.18.10.5146
Maximum JVM Memory: 1781MB
Tue Sep 15 09:13:50 IDT 2020 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue Sep 15 09:13:50 IDT 2020 INFO:LWJGL Version: 2.9.3
Tue Sep 15 09:13:50 IDT 2020 INFO:OriginalDisplayMode: 1600 x 900 x 32 @50Hz
Tue Sep 15 09:13:50 IDT 2020 INFO:TargetDisplayMode: 1500 x 700 x 0 @0Hz
Tue Sep 15 09:13:51 IDT 2020 INFO:Starting display 1500x700
Tue Sep 15 09:13:51 IDT 2020 INFO:Use Java PNG Loader = true
Tue Sep 15 09:13:51 IDT 2020 INFO:Controllers not available
Interface scale auto adjusted to: 1.0
Interface scale auto adjusted to: 1.0
Resetting MAIN_MENU
Interface scale auto adjusted to: 1.0
Loading Game
font Module: 6712
save Module: 0
time Module: 0
Tue Sep 15 09:13:59 IDT 2020 INFO:Initialising sounds..
Tue Sep 15 09:13:59 IDT 2020 INFO:- Sound works
Tue Sep 15 09:13:59 IDT 2020 INFO:- 64 OpenAL source available
Tue Sep 15 09:13:59 IDT 2020 INFO:- Sounds source generated
sound Module: 244
Loaded Tileset: SAND_TAN (3020000) Time: 10
Loaded Tileset: WATER (3610000) Time: 198
Loaded Tileset: SANDSTONE_TAN (420000) Time: 110
Loaded Tileset: WATER_ACCENT (3610500) Time: 36
Loaded Tileset: SAND_TAN_ACCENT (3020500) Time: 8
Loaded Tileset: CRYSTAL_RED (610000) Time: 91
Loaded Tileset: SANDSTONE_TAN_ACCENT (420500) Time: 74
Loaded Tileset: CACTUS_GREEN (1210000) Time: 77
Loaded Tileset: TREES_BROWN_DEAD (15500) Time: 50
Tue Sep 15 09:14:00 IDT 2020 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
java.io.IOException: invalide filter type in scanline: -1
at org.newdawn.slick.opengl.PNGDecoder.unfilter(PNGDecoder.java:497)
at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:209)
at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 09:14:00 IDT 2020 WARN:class org.newdawn.slick.opengl.ImageIOImageData failed to read the data
javax.imageio.IIOException: Error reading PNG image data
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1345)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1614)
at javax.imageio.ImageIO.read(ImageIO.java:1462)
at javax.imageio.ImageIO.read(ImageIO.java:1357)
at org.newdawn.slick.opengl.ImageIOImageData.loadImage(ImageIOImageData.java:117)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: java.util.zip.ZipException: incorrect data check
at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
at java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:286)
at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
at java.io.DataInputStream.readFully(DataInputStream.java:195)
at com.sun.imageio.plugins.png.PNGImageReader.decodePass(PNGImageReader.java:1119)
at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(PNGImageReader.java:1223)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1338)
... 32 more
Tue Sep 15 09:14:00 IDT 2020 ERROR:Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 09:14:00 IDT 2020 ERROR:Failed to load image from: res/maps/depth/crystalsRedAccent.png
org.newdawn.slick.SlickException: Failed to load image from: res/maps/depth/crystalsRedAccent.png
at org.newdawn.slick.Image.<init>(Image.java:261)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
... 22 more
Tue Sep 15 09:14:00 IDT 2020 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Exception in thread "Thread-8" java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalGenBuffers(IJ)V
at org.lwjgl.openal.AL10.nalGenBuffers(Native Method)
at org.lwjgl.openal.AL10.alGenBuffers(AL10.java:1019)
at org.newdawn.slick.openal.SoundStore.getOgg(SoundStore.java:837)
at org.newdawn.slick.openal.SoundStore.getOgg(SoundStore.java:793)
at org.newdawn.slick.Sound.<init>(Sound.java:90)
at rtr.SoundModule.loadSound(SoundModule.java:322)
at rtr.SoundModule.run(SoundModule.java:654)
at java.lang.Thread.run(Thread.java:748)
 
------------- TRACE 3 -------------------
 
Rise to Ruins Update 1c
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.
 
Total word count: 28917
Total key count: 5526
Text key count: 4571
 
Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 4
 
Interface scale auto adjusted to: 1.0
Operating System: Windows 10
GPU Drivers: igdumdim64
GPU Driver Version: 10.18.10.5146
Maximum JVM Memory: 1781MB
Tue Sep 15 09:12:39 IDT 2020 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue Sep 15 09:12:39 IDT 2020 INFO:LWJGL Version: 2.9.3
Tue Sep 15 09:12:39 IDT 2020 INFO:OriginalDisplayMode: 1600 x 900 x 32 @50Hz
Tue Sep 15 09:12:39 IDT 2020 INFO:TargetDisplayMode: 1500 x 700 x 0 @0Hz
Tue Sep 15 09:12:41 IDT 2020 INFO:Starting display 1500x700
Tue Sep 15 09:12:41 IDT 2020 INFO:Use Java PNG Loader = true
Tue Sep 15 09:12:41 IDT 2020 INFO:Controllers not available
Interface scale auto adjusted to: 1.0
Interface scale auto adjusted to: 1.0
Resetting MAIN_MENU
Interface scale auto adjusted to: 1.0
Loading Game
font Module: 7507
save Module: 0
time Module: 0
Tue Sep 15 09:12:51 IDT 2020 INFO:Initialising sounds..
Tue Sep 15 09:12:51 IDT 2020 INFO:- Sound works
Tue Sep 15 09:12:51 IDT 2020 INFO:- 64 OpenAL source available
Tue Sep 15 09:12:51 IDT 2020 INFO:- Sounds source generated
sound Module: 334
Loaded Tileset: SAND_TAN (3020000) Time: 29
Loaded Tileset: TREES_BROWN (15000) Time: 177
Loaded Tileset: WATER (3610000) Time: 360
Loaded Tileset: SANDSTONE_TAN (420000) Time: 114
Loaded Tileset: GRASS_EMERALD_GREEN (2410000) Time: 45
Loaded Tileset: WATER_ACCENT (3610500) Time: 132
Loaded Tileset: SAND_TAN_ACCENT (3020500) Time: 10
Loaded Tileset: CARROTS (1410000) Time: 217
Loaded Tileset: TREES_BROWN_ACCENT (16000) Time: 274
Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (2410500) Time: 13
Loaded Tileset: CACTUS_GREEN (1210000) Time: 90
Loaded Tileset: TREES_BROWN_DEAD (15500) Time: 116
Loaded Tileset: FARM (205005500) Time: 461
Loaded Tileset: CRYSTAL_RED (610000) Time: 470
Loaded Tileset: SANDSTONE_TAN_ACCENT (420500) Time: 519
Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 70
Loaded Tileset: LOG_PATH (4011000) Time: 82
Loaded Tileset: WOOD_FENCE (4214000) Time: 127
Loaded Tileset: RAIN_CATCHER (213005500) Time: 132
Loaded Tileset: CACTUS_GREEN_ACCENT (1210500) Time: 78
Loaded Tileset: ELEMENTAL_BOLT_TOWER (204805500) Time: 63
Loaded Tileset: TREES_BLUE (10000) Time: 139
Loaded Tileset: STONE_WALL (4212500) Time: 146
Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 125
Loaded Tileset: LUMBER_SHACK (210405500) Time: 542
Loaded Tileset: TREES_BLUE_ACCENT (11000) Time: 67
Tue Sep 15 09:12:56 IDT 2020 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
java.io.IOException: invalide filter type in scanline: -1
at org.newdawn.slick.opengl.PNGDecoder.unfilter(PNGDecoder.java:497)
at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:209)
at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 09:12:56 IDT 2020 WARN:class org.newdawn.slick.opengl.ImageIOImageData failed to read the data
javax.imageio.IIOException: Error reading PNG image data
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1345)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1614)
at javax.imageio.ImageIO.read(ImageIO.java:1462)
at javax.imageio.ImageIO.read(ImageIO.java:1357)
at org.newdawn.slick.opengl.ImageIOImageData.loadImage(ImageIOImageData.java:117)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: java.util.zip.ZipException: incorrect data check
at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
at java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:286)
at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
at java.io.DataInputStream.readFully(DataInputStream.java:195)
at com.sun.imageio.plugins.png.PNGImageReader.decodePass(PNGImageReader.java:1119)
at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(PNGImageReader.java:1223)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1338)
... 32 more
Tue Sep 15 09:12:56 IDT 2020 ERROR:Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 09:12:56 IDT 2020 ERROR:Failed to load image from: res/maps/depth/crystalsRedAccent.png
org.newdawn.slick.SlickException: Failed to load image from: res/maps/depth/crystalsRedAccent.png
at org.newdawn.slick.Image.<init>(Image.java:261)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
... 22 more
Tue Sep 15 09:12:56 IDT 2020 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Exception in thread "Thread-8" java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalGenBuffers(IJ)V
at org.lwjgl.openal.AL10.nalGenBuffers(Native Method)
at org.lwjgl.openal.AL10.alGenBuffers(AL10.java:1019)
at org.newdawn.slick.openal.SoundStore.getOgg(SoundStore.java:837)
at org.newdawn.slick.openal.SoundStore.getOgg(SoundStore.java:793)
at org.newdawn.slick.Sound.<init>(Sound.java:90)
at rtr.SoundModule.loadSound(SoundModule.java:322)
at rtr.SoundModule.run(SoundModule.java:654)
at java.lang.Thread.run(Thread.java:748)
 
-------------------- Trace 4 -----------------------
 
Rise to Ruins Update 1c
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.
 
Total word count: 28917
Total key count: 5526
Text key count: 4571
 
Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 4
 
Interface scale auto adjusted to: 1.0
Operating System: Windows 10
GPU Drivers: igdumdim64
GPU Driver Version: 10.18.10.5146
Maximum JVM Memory: 1781MB
Tue Sep 15 00:03:00 IDT 2020 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue Sep 15 00:03:00 IDT 2020 INFO:LWJGL Version: 2.9.3
Tue Sep 15 00:03:00 IDT 2020 INFO:OriginalDisplayMode: 1600 x 900 x 32 @50Hz
Tue Sep 15 00:03:00 IDT 2020 INFO:TargetDisplayMode: 1500 x 700 x 0 @0Hz
Tue Sep 15 00:03:01 IDT 2020 INFO:Starting display 1500x700
Tue Sep 15 00:03:01 IDT 2020 INFO:Use Java PNG Loader = true
Tue Sep 15 00:03:01 IDT 2020 INFO:Controllers not available
Interface scale auto adjusted to: 1.0
Interface scale auto adjusted to: 1.0
Resetting MAIN_MENU
Interface scale auto adjusted to: 1.0
Loading Game
font Module: 5828
save Module: 0
time Module: 0
Tue Sep 15 00:03:08 IDT 2020 INFO:Initialising sounds..
Tue Sep 15 00:03:08 IDT 2020 INFO:- Sound works
Tue Sep 15 00:03:08 IDT 2020 INFO:- 64 OpenAL source available
Tue Sep 15 00:03:08 IDT 2020 INFO:- Sounds source generated
sound Module: 344
Loaded Tileset: SAND_BLACK (3010000) Time: 11
Loaded Tileset: TAR (3210000) Time: 56
Loaded Tileset: TREES_DARK_GREEN (20000) Time: 110
Loaded Tileset: TREES_DARK_GREEN_DEAD (20500) Time: 60
Loaded Tileset: GRAVEL_GRAY (2630000) Time: 11
Loaded Tileset: TAR_ACCENT (3210500) Time: 32
Loaded Tileset: SAND_BLACK_ACCENT (3010500) Time: 16
Loaded Tileset: GRAVEL_GRAY_ACCENT (2630500) Time: 6
Loaded Tileset: ROCK_GRAY (220000) Time: 54
Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 90
Loaded Tileset: TREES_DARK_GREEN_ACCENT (21000) Time: 69
Loaded Tileset: SANDSTONE_BLACK (410000) Time: 70
Loaded Tileset: CRYSTAL_RED (610000) Time: 72
Loaded Tileset: SANDSTONE_BLACK_ACCENT (410500) Time: 62
Loaded Tileset: CACTUS_GREEN (1210000) Time: 90
Tue Sep 15 00:03:10 IDT 2020 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data
java.io.IOException: invalide filter type in scanline: -1
at org.newdawn.slick.opengl.PNGDecoder.unfilter(PNGDecoder.java:497)
at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:209)
at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 00:03:10 IDT 2020 WARN:class org.newdawn.slick.opengl.ImageIOImageData failed to read the data
javax.imageio.IIOException: Error reading PNG image data
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1345)
at com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1614)
at javax.imageio.ImageIO.read(ImageIO.java:1462)
at javax.imageio.ImageIO.read(ImageIO.java:1357)
at org.newdawn.slick.opengl.ImageIOImageData.loadImage(ImageIOImageData.java:117)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: java.util.zip.ZipException: incorrect data check
at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
at java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:286)
at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
at java.io.DataInputStream.readFully(DataInputStream.java:195)
at com.sun.imageio.plugins.png.PNGImageReader.decodePass(PNGImageReader.java:1119)
at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(PNGImageReader.java:1223)
at com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1338)
... 32 more
Tue Sep 15 00:03:10 IDT 2020 ERROR:Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 00:03:10 IDT 2020 ERROR:Failed to load image from: res/maps/depth/crystalsRedAccent.png
org.newdawn.slick.SlickException: Failed to load image from: res/maps/depth/crystalsRedAccent.png
at org.newdawn.slick.Image.<init>(Image.java:261)
at org.newdawn.slick.Image.<init>(Image.java:232)
at org.newdawn.slick.Image.<init>(Image.java:220)
at org.newdawn.slick.Image.<init>(Image.java:198)
at rtr.ImageLoader.getImage(ImageLoader.java:15)
at rtr.map.MapTilesLoader.loadTerrain(MapTilesLoader.java:1163)
at rtr.map.MapTilesLoader.checkAndloadTileset(MapTilesLoader.java:1052)
at rtr.map.MapData.updateMapData(MapData.java:112)
at rtr.map.MapData.buildInitialMap(MapData.java:93)
at rtr.map.MapModule.loadRegionalSaveData(MapModule.java:268)
at rtr.map.MapModule.newMainMenu(MapModule.java:210)
at rtr.ModuleBase.initLoad(ModuleBase.java:201)
at rtr.map.MapModule.initModule(MapModule.java:145)
at rtr.states.StateBase.loadState(StateBase.java:342)
at rtr.states.MainMenuState.loadState(MainMenuState.java:114)
at rtr.states.StateBase.update(StateBase.java:426)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Caused by: org.newdawn.slick.opengl.CompositeIOException: Composite Exception: 
invalide filter type in scanline: -1
Error reading PNG image data
 
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:50)
at org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:187)
at org.newdawn.slick.Image.<init>(Image.java:258)
... 22 more
Tue Sep 15 00:03:10 IDT 2020 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:160)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Sep 15 00:03:10 IDT 2020 ERROR:/ by zero
java.lang.ArithmeticException: / by zero
at org.newdawn.slick.openal.AudioImpl.<init>(AudioImpl.java:38)
at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:732)
at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:672)
at org.newdawn.slick.Sound.<init>(Sound.java:92)
at rtr.SoundModule.loadSound(SoundModule.java:322)
at rtr.SoundModule.run(SoundModule.java:654)
at java.lang.Thread.run(Thread.java:748)
org.newdawn.slick.SlickException: Failed to load sound: res/sounds/zoomWind.wav
at org.newdawn.slick.Sound.<init>(Sound.java:102)
at rtr.SoundModule.loadSound(SoundModule.java:322)
at rtr.SoundModule.run(SoundModule.java:654)
at java.lang.Thread.run(Thread.java:748)
 
 
 
 

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