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Divine Blessing Cost Reduction Not Being Applied
2 replies to this topic - Started By Shrooblord, Aug 13 2020 08:54 PM

#1 Shrooblord

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Posted 13 August 2020 - 08:54 PM

[14-08-2020 -- Build Update 1c / Windows 10] - Received -10% spell cost for Divine Blessing from a Reward Box. However, spell still costs 1500 Influence as per default, instead of the expected 1350 (bonus is not being applied).
 
 
[OS] Windows 10
[Java] OpenJDK 1.8.0_252
[System Specs]
Is this relevant for this report? Seems like a game logic bug (eg. wrongly set / recognised flag; faulty Math) rather than something to do with system specs (i.e. not a crash / hang / performance issue).
 
 
[BUG REPORT]
After receiving a Divine Blessing Spell Cost Reduction boon, I went in-game and found that the spell was still at its default of 1500 Influence.

1) Received Gildad's Salve (-10% Spell Cost for the Divine Blessing Spell)
 
2) Went in-game to cast the Spell (World Map > Visit Region).

3) EXPECTED: Divine Blessing now costs 1350 Influence to cast.
 
4) RESULT: Divine Blessing still costs its original of 1500 Influence to cast.
 
 
All other Spell Cost Reduction boons have applied correctly so far. Only this Spell seems affected at this time.

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SHROOBLORD


#2 Shrooblord

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Posted 15 August 2020 - 04:17 PM

Issue was resolved after a restart of the game.


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SHROOBLORD


#3 Tiberiumkyle

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Posted 18 August 2020 - 01:23 PM

Issue was looked into, it appears the perk is working but the UI isn't updating properly until after a game restart, as you found.


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