Jump to content

  • Please log in to reply
Planning constructions and walls
1 reply to this topic - Started By dav_mj7, Mar 08 2020 10:44 AM

#1 dav_mj7

  • Members
  • 1 posts
  • Pip

Posted 08 March 2020 - 10:44 AM

 In my playtrhoughs, spacing usually comes up as a problem. Recently I saw a feature in Factorium, wich allows the player to place a "ghost" stucture, without cost and compromise, just to allow plannig, and later quick execution of the planned strucutre. It would be nice to have something simillar to this, also, rotating structures would be a plus. Thx for the read!


-An avid noob player

  • 0

#2 Tiberiumkyle

  • Moderators
  • 114 posts
  • Pip

Posted 08 March 2020 - 03:42 PM

Regarding building rotation

Short answer: No plans to add it in as it means 4 times the art for existing and future buildings, months lost to updating shadows and shading, which is done by hand, and much longer to add new buildings. For the long answer, check out https://steamcommunity.com/app/328080/discussions/0/133256959376170245/ and be sure to read not just Ray’s reply, but the following posts, which have many examples to help understand the issue.

  • 0

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users