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Rise To Ruins Indev 33f - Game close after select random game mode
No replies to this topic - Started By Ngolam , Jun 11 2019 09:57 AM

#1 Ngolam

Ngolam
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Posted 11 June 2019 - 09:57 AM

Game closed after i choose random gamemode.
This is the log:
 

 

Rise to Ruins InDev 33f

Attempting to initialize Steamworks

Fetching local language files.
Attempting to load: D:\game\Rise.to.Ruins.InDev.33f\localization\defaultEnglish

Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.

Total word count: 26336
Total key count: 4615
Text key count: 3991

Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 4

Operating System: Windows 7
GPU Drivers: igdumd64
GPU Driver Version: 9.17.10.4229
Maximum JVM Memory: 1797MB
Tue Jun 11 22:37:15 ICT 2019 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue Jun 11 22:37:15 ICT 2019 INFO:LWJGL Version: 2.9.3
Tue Jun 11 22:37:15 ICT 2019 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz
Tue Jun 11 22:37:15 ICT 2019 INFO:TargetDisplayMode: 1266 x 568 x 0 @0Hz
Tue Jun 11 22:37:16 ICT 2019 INFO:Starting display 1266x568
Tue Jun 11 22:37:16 ICT 2019 INFO:Use Java PNG Loader = true
Tue Jun 11 22:37:16 ICT 2019 INFO:Controllers not available
Resetting MAIN_MENU
Loading Game
font Module: 9666
save Module: 0
time Module: 1
Tue Jun 11 22:37:26 ICT 2019 INFO:Initialising sounds..
Tue Jun 11 22:37:26 ICT 2019 INFO:- Sound works
Tue Jun 11 22:37:26 ICT 2019 INFO:- 64 OpenAL source available
Tue Jun 11 22:37:26 ICT 2019 INFO:- Sounds source generated
sound Module: 598
Loaded Tileset: GRASS_YELLOW_BROWN (2420000) Time: 51
Loaded Tileset: GRASS_GREEN (2415000) Time: 10
Loaded Tileset: ROCK_BROWN (215000) Time: 233
Loaded Tileset: WATER (3610000) Time: 105
Loaded Tileset: WATER_ACCENT (3610500) Time: 41
Loaded Tileset: GRASS_GREEN_ACCENT (2415500) Time: 7
Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (2420500) Time: 7
Loaded Tileset: FLOWERS_YELLOW (2235000) Time: 31
Loaded Tileset: ROCK_BROWN_ACCENT (215500) Time: 80
Loaded Tileset: CRYSTAL_GREEN (615000) Time: 86
Loaded Tileset: GRAVEL_RED (2635000) Time: 7
Loaded Tileset: CRYSTAL_BLUE (620000) Time: 69
Loaded Tileset: POTATOES (810000) Time: 48
Loaded Tileset: ROCK_GRAY (220000) Time: 60
Loaded Tileset: TREES_RED (30000) Time: 64
Loaded Tileset: TREES_GREEN (25000) Time: 71
Loaded Tileset: STONE_GOLEM_COMBOBULATOR (214005500) Time: 180
Loaded Tileset: GRAVEL_RED_ACCENT (2635500) Time: 8
Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 57
Loaded Tileset: CRYSTAL_GREEN_ACCENT (615500) Time: 53
Loaded Tileset: STONE_CUTTERY (213805500) Time: 503
Loaded Tileset: TREES_RED_ACCENT (31000) Time: 146
Loaded Tileset: ESSENCE_COLLECTOR (204605500) Time: 273
Loaded Tileset: TREES_RED_DEAD (30500) Time: 50
Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 90
Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 13
Loaded Tileset: CARROTS (1410000) Time: 44
Loaded Tileset: LARGE_FIRE_PIT (205405500) Time: 9
Loaded Tileset: ROCK_STORAGE (213405500) Time: 496
Loaded Tileset: TURNIPS (1010000) Time: 59
Loaded Tileset: CACTUS_GREEN (1210000) Time: 48
Loaded Tileset: WOOD_FENCE (4214000) Time: 44
Loaded Tileset: FARM (205005500) Time: 1086
Loaded Tileset: BOW_TOWER (202205500) Time: 110
Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 10
Loaded Tileset: COBBLE_AND_LOG_PATH (4012000) Time: 13
Loaded Tileset: COBBLE_AND_BOARD_ROAD_DEBRIS (4012500) Time: 13
Loaded Tileset: WOOD_FENCE_GATE_WE (215415500) Time: 38
Loaded Tileset: TREES_RED_COLLECTED (31500) Time: 33
Loaded Tileset: LUMBER_SHACK (210405500) Time: 877
Loaded Tileset: STONE_WALL (4212500) Time: 49
Loaded Tileset: HOUSING (206205500) Time: 471
Loaded Tileset: TREES_BROWN (15000) Time: 40
map Module: 7237
road Module: 29
miniMap Module: 74
resource Module: 127
transition Module: 0
shadow Module: 2426
lighting Module: 85
projectile Module: 0
missile Module: 13
particle Module: 162
collision Module: 58
depth Module: 30
perk Module: 10
god Module: 0
goal Module: 0
object Module: 2846
background Module: 7
mob Module: 2080
mobJob Module: 0
essence Module: 0
weather Module: 1
corruption Module: 21
profile Module: 0
Map FBO: 2301
map Module Sync: 0
road Module Sync: 4
resource Module Sync: 1
missile Module Sync: 138
object Module Sync: 43
mob Module Sync: 38
essence Module Sync: 0
TOTAL TIME: 32985
SPECTER NONE AI AI_WANDER STEP 1 time to execute was high: 1195
Tue Jun 11 22:38:03 ICT 2019 INFO:Starting display 1366x706
Initializing Display Mode: Full Screen
Tue Jun 11 22:38:25 ICT 2019 INFO:Starting display 1366x768
Resetting MAIN_MENU
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time Module: 0
sound Module: 0
resource Module: 0
transition Module: 1
projectile Module: 0
particle Module: 2611
chest Module: 22
perk Module: 5
god Module: 0
goal Module: 0
background Module: 0
mob Module: 25
influence Module: 14
Failed to load profile's tips. Ignoring already seen tips.
help Module: 303
corruption Module: 8
migration Module: 0
resource Module Sync: 1
mob Module Sync: 0
influence Module Sync: 0
TOTAL TIME: 7366
Resetting WORLD_MAP
Loading Game
Loading worldMap
font Module: 0
World Map provisioner stock missing, regenerating.
Creating new provisioner stock.
save Module: 67
time Module: 0
sound Module: 0
resource Module: 0
transition Module: 0
projectile Module: 0
particle Module: 2179
chest Module: 0
perk Module: 7
god Module: 0
goal Module: 27
background Module: 0
mob Module: 8
influence Module: 0
Failed to load profile's tips. Ignoring already seen tips.
help Module: 3
corruption Module: 2
migration Module: 0
resource Module Sync: 0
mob Module Sync: 0
influence Module Sync: 0
TOTAL TIME: 6267
 

 


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