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Rise to Ruins InDev 33e game crash when loading a save
No replies to this topic - Started By minor84, May 21 2019 11:11 PM

#1 minor84

minor84
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Posted 21 May 2019 - 11:11 PM

Game crash when loading a save. Please help, do not want to lose saving.
 
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Rise to Ruins InDev 33e
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: D:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
Attempting to load: D:\Program Files (x86)\Steam\steamapps\workshop\content\328080\1643814421
 
Total word count: 26336
Total key count: 4615
Text key count: 3991
 
Loading Font Data
Starting Dedicated Threads
Thread Pool Size: 2
 
Operating System: Windows 8.1
GPU Drivers: aticfx64
GPU Driver Version: 8.17.10.1404
Maximum JVM Memory: 1820MB
Tue May 21 19:04:34 SAMT 2019 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue May 21 19:04:34 SAMT 2019 INFO:LWJGL Version: 2.9.3
Tue May 21 19:04:34 SAMT 2019 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz
Tue May 21 19:04:34 SAMT 2019 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
Tue May 21 19:04:35 SAMT 2019 INFO:Starting display 1820x880
Tue May 21 19:04:35 SAMT 2019 INFO:Use Java PNG Loader = true
Tue May 21 19:04:35 SAMT 2019 INFO:Controllers not available
Resetting MAIN_MENU
Loading Game
font Module: 10799
save Module: 0
time Module: 0
Tue May 21 19:04:46 SAMT 2019 INFO:Initialising sounds..
Tue May 21 19:04:46 SAMT 2019 INFO:- Sound works
Tue May 21 19:04:46 SAMT 2019 INFO:- 64 OpenAL source available
Tue May 21 19:04:46 SAMT 2019 INFO:- Sounds source generated
sound Module: 325
Loaded Tileset: GRASS_GREEN (2415000) Time: 13
Loaded Tileset: TREES_GREEN (25000) Time: 130
Loaded Tileset: GRASS_YELLOW_BROWN (2420000) Time: 13
Loaded Tileset: ROCK_BROWN (215000) Time: 155
Loaded Tileset: GRASS_GREEN_ACCENT (2415500) Time: 58
Loaded Tileset: GRAVEL_RED (2635000) Time: 6
Loaded Tileset: ROCK_BROWN_ACCENT (215500) Time: 51
Loaded Tileset: GRAVEL_RED_ACCENT (2635500) Time: 5
Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 140
Loaded Tileset: DIRT_BROWN (2010000) Time: 5
Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (2420500) Time: 4
Loaded Tileset: DIRT_BROWN_ACCENT (2010500) Time: 6
Loaded Tileset: ROCK_GRAY (220000) Time: 28
Loaded Tileset: GRAVEL_GRAY (2630000) Time: 51
Loaded Tileset: WATER (3610000) Time: 96
Loaded Tileset: WATER_ACCENT (3610500) Time: 74
Loaded Tileset: GRAVEL_GRAY_ACCENT (2630500) Time: 5
Loaded Tileset: CRYSTAL_BLUE (620000) Time: 79
Loaded Tileset: FLOWERS_BLACK (2210000) Time: 7
Loaded Tileset: TREES_RED_DEAD (30500) Time: 104
Loaded Tileset: TREES_GREEN_DEAD (25500) Time: 85
Loaded Tileset: FLOWERS_BLUE (2215000) Time: 7
Loaded Tileset: TURNIPS (1010000) Time: 22
Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 21
Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 34
Loaded Tileset: POTATOES (810000) Time: 61
Loaded Tileset: CRYSTAL_GREEN (615000) Time: 73
Loaded Tileset: TREES_RED (30000) Time: 117
Loaded Tileset: TREES_RED_ACCENT (31000) Time: 115
Loaded Tileset: FLOWERS_BLUE_ACCENT (2215500) Time: 205
Loaded Tileset: WOOD_FENCE (4214000) Time: 69
Loaded Tileset: CARROTS (1410000) Time: 21
Loaded Tileset: CRYSTAL_HARVESTRY (203205500) Time: 1300
Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 16
Loaded Tileset: ANCIENT_RADIANCE_POOL (200605500) Time: 30
Loaded Tileset: LUMBER_SHACK (210405500) Time: 145
Loaded Tileset: LOG_PATH (4011000) Time: 6
Loaded Tileset: MINING_FACILITY (211805500) Time: 143
Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 7
Loaded Tileset: FLOWERS_YELLOW (2235000) Time: 6
Loaded Tileset: HOUSING (206205500) Time: 166
Loaded Tileset: DOGGO_HOUSE (204205500) Time: 16
Loaded Tileset: FARM (205005500) Time: 770
Loaded Tileset: RAIN_CATCHER (213005500) Time: 36
map Module: 5976
road Module: 9
miniMap Module: 118
resource Module: 118
transition Module: 0
shadow Module: 2165
lighting Module: 160
projectile Module: 0
missile Module: 81
particle Module: 87
collision Module: 148
depth Module: 56
perk Module: 12
god Module: 0
goal Module: 0
object Module: 2846
background Module: 6
mob Module: 1646
mobJob Module: 0
essence Module: 0
weather Module: 0
corruption Module: 8
profile Module: 0
Map FBO: 1403
map Module Sync: 0
road Module Sync: 4
resource Module Sync: 1
missile Module Sync: 27
object Module Sync: 10
mob Module Sync: 38
essence Module Sync: 0
TOTAL TIME: 30153
Resetting MAIN_MENU
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time Module: 2
sound Module: 21
resource Module: 2076
transition Module: 0
projectile Module: 0
particle Module: 2694
chest Module: 5
perk Module: 6
god Module: 2
goal Module: 8
background Module: 0
mob Module: 10
influence Module: 12
help Module: 24
corruption Module: 3
migration Module: 3
resource Module Sync: 0
mob Module Sync: 0
influence Module Sync: 0
Save Loading Thread Loracre Running.
Save Loading Thread Loracre Complete.
TOTAL TIME: 15076
Saved time module world data, took 0ms
No world data inside background module to save, took 0ms
No world data inside data module to save, took 0ms
Saved goal module world data, took 0ms
Saved god module world data, took 0ms
Saved perk module world data, took 1ms
No world data inside road module to save, took 0ms
No world data inside shadow module to save, took 0ms
No world data inside sound module to save, took 0ms
No world data inside stats module to save, took 0ms
No world data inside transition module to save, took 0ms
Saved chest module world data, took 0ms
No world data inside font module to save, took 0ms
No world data inside help module to save, took 0ms
No world data inside influence module to save, took 0ms
No world data inside lighting module to save, took 0ms
No world data inside collision module to save, took 0ms
No world data inside depth module to save, took 0ms
No world data inside map module to save, took 0ms
No world data inside miniMap module to save, took 0ms
No world data inside waypoint module to save, took 0ms
No world data inside workSelection module to save, took 0ms
No world data inside mapAI module to save, took 0ms
No world data inside missile module to save, took 0ms
Saved migration module world data, took 0ms
No world data inside mob module to save, took 0ms
No world data inside essence module to save, took 0ms
No world data inside mobJob module to save, took 0ms
No world data inside object module to save, took 0ms
No world data inside particle module to save, took 0ms
No world data inside lootBox module to save, took 0ms
Saved resource module world data, took 35ms
No world data inside trade module to save, took 0ms
No world data inside save module to save, took 0ms
No world data inside corruption module to save, took 0ms
No world data inside spawn module to save, took 0ms
No world data inside weather module to save, took 0ms
No world data inside projectile module to save, took 0ms
No world data inside profile module to save, took 0ms
Save Clean Up, took 17ms
Autosave: World Data Written, took 2011ms, Save Number 459
Full Save: World Data Gathered and Written, took 2052ms
Loading: Loracre
Resetting WORLD_MAP
Loading Game
Loading traditional
font Module: 0
save Module: 0
time Module: 1
sound Module: 0
Loaded Tileset: CORRUPTION (3810000) Time: 32
Loaded Tileset: CORRUPTED_GRAVEYARD_SMALL (207203500) Time: 43
Loaded Tileset: CRYSTAL_PURPLE (625000) Time: 55
Loaded Tileset: TREES_GREEN_COLLECTED (26500) Time: 60
Loaded Tileset: LARGE_FIRE_PIT (205400000) Time: 41
Loaded Tileset: COBBLE_AND_LOG_PATH (4012000) Time: 10
Loaded Tileset: CRYSTAL_BLUE_ACCENT (620500) Time: 26
Loaded Tileset: CORRUPTED_GRAVEYARD_LARGE (207600000) Time: 62
Loaded Tileset: CORRUPTED_GRAVEYARD_MEDIUM (207400000) Time: 49
Loaded Tileset: CRYSTAL_PURPLE_COLLECTED (626000) Time: 28
Loaded Tileset: PATH (4010000) Time: 27
Loaded Tileset: CORRUPTED_FIRE_PHANTOM_DART_TOWER (208602000) Time: 16
Loaded Tileset: CORRUPTED_POISON_PHANTOM_DART_TOWER (209002000) Time: 20
Loaded Tileset: WATER_PURIFIER_UPGRADE_1 (214411000) Time: 141
Loaded Tileset: STONE_WALL (4212500) Time: 28
Loaded Tileset: CORRUPTED_ICE_BOW_TOWER (208002000) Time: 136
Loaded Tileset: CUT_STONE_AND_BOARD_ROAD (4014000) Time: 11
Loaded Tileset: STONE_WALL_GATE_WE (215610000) Time: 31
Loaded Tileset: CORRUPTED_FIRE_BOW_TOWER (207802000) Time: 53
Loaded Tileset: ELEMENTAL_BOLT_TOWER (204802000) Time: 67
Loaded Tileset: BOW_TOWER (202202000) Time: 38
Loaded Tileset: CORRUPTED_POISON_BOW_TOWER (208202000) Time: 48
Loaded Tileset: ROCK_BLACK_COLLECTED (211000) Time: 14
Loaded Tileset: SPRAY_TOWER (212601500) Time: 58
Loaded Tileset: BULLET_TOWER (202602000) Time: 91
Loaded Tileset: LOOT_BOX (206800000) Time: 13
Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (4011500) Time: 10
Loaded Tileset: HOUSING_UPGRADE_3_STANDARD (206272000) Time: 206
Loaded Tileset: TOOLSMITHY_UPGRADE_2 (214220000) Time: 264
Loaded Tileset: ROCK_GRAY_COLLECTED (221000) Time: 11
Loaded Tileset: CORRUPTED_LIGHTNING_PHANTOM_DART_TOWER (209202000) Time: 33
Loaded Tileset: CRYSTAL_GREEN_COLLECTED (616000) Time: 25
Loaded Tileset: MARKETPLACE (211202000) Time: 627
Loaded Tileset: LUMBER_MILL_UPGRADE_2 (210222000) Time: 404
Loaded Tileset: ARMORSMITHY_UPGRADE_2 (200821500) Time: 394
Loaded Tileset: LUMBER_SHACK_UPGRADE_2 (210422000) Time: 160
Loaded Tileset: TREES_RED_COLLECTED (31500) Time: 65
Loaded Tileset: CRYSTAL_BLUE_COLLECTED (621000) Time: 59
Loaded Tileset: FOOD_STORAGE_UPGRADE_4 (205642000) Time: 152
Loaded Tileset: ESSENCE_COLLECTOR_UPGRADE_2 (204621500) Time: 56
Loaded Tileset: HOUSING_UPGRADE_4_STANDARD (206282000) Time: 144
Loaded Tileset: MAINTENANCE_BUILDING_UPGRADE_2 (211020000) Time: 314
Loaded Tileset: WAY_MAKER_SHACK_UPGRADE_2 (214620000) Time: 191
Loaded Tileset: CORRUPTED_LIGHTNING_BOW_TOWER (208402000) Time: 65
Loaded Tileset: FARM_UPGRADE_2 (205021500) Time: 259
Loaded Tileset: CRYSTAL_HARVESTRY_UPGRADE_2 (203222000) Time: 238
Loaded Tileset: CORRUPTED_LARGE_FIRE_PIT (209400000) Time: 9
Loaded Tileset: CASTLE_11 (200100000) Time: 333
Loaded Tileset: CORRUPTED_FIRE_PIT (209600000) Time: 62
Loaded Tileset: LARGE_FOUNTAIN (206602000) Time: 39
Loaded Tileset: KITCHEN_UPGRADE_2 (210022000) Time: 66
Loaded Tileset: MINING_FACILITY_UPGRADE_2 (211821000) Time: 137
Loaded Tileset: STONE_CUTTERY_UPGRADE_2 (213822000) Time: 132
Loaded Tileset: CRYSTILLERY_UPGRADE_2 (203822000) Time: 118
Loaded Tileset: ANCILLARY_UPGRADE_1 (200212000) Time: 329
Loaded Tileset: WELL_UPGRADE_2 (214822000) Time: 41
Loaded Tileset: LANDFILL_UPGRADE_2 (216020500) Time: 141
Loaded Tileset: KEY_SHACK_UPGRADE_4 (206440000) Time: 44
Loaded Tileset: ROCK_TUMBLER_UPGRADE_2 (213622000) Time: 134
Loaded Tileset: BOWYER_UPGRADE_2 (202421000) Time: 113
Loaded Tileset: FORGE_UPGRADE_2 (205820500) Time: 219
Loaded Tileset: PROCESSOR_UPGRADE_2 (216220500) Time: 62
Loaded Tileset: BOTTLER_UPGRADE_2 (202022000) Time: 133
Loaded Tileset: CUBE_E_GOLEM_COMBOBULATOR (216802000) Time: 64
Loaded Tileset: EQUIPMENT_STORAGE_UPGRADE_4 (204440500) Time: 131
Loaded Tileset: CRYSTAL_STORAGE_UPGRADE_4 (203642000) Time: 123
Loaded Tileset: GOLD_STORAGE_UPGRADE_4 (206040500) Time: 119
Loaded Tileset: BURNER_UPGRADE_2 (215822000) Time: 60
Loaded Tileset: CLINIC_UPGRADE_2 (202822000) Time: 122
Loaded Tileset: MINERAL_STORAGE_UPGRADE_4 (211642000) Time: 111
Loaded Tileset: ROCK_STORAGE_UPGRADE_4 (213442000) Time: 119
Loaded Tileset: WOOD_STORAGE_UPGRADE_4 (215241000) Time: 243
Loaded Tileset: ROCK_BLACK (210000) Time: 32
Loaded Tileset: RECOMBOBULATOR_TOWER_UPGRADE_2 (213222000) Time: 34
Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_LIGHTNING (203032000) Time: 47
Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (203042000) Time: 80
Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_FIRE (203052000) Time: 54
Loaded Tileset: RAIN_CATCHER_UPGRADE_2 (213022000) Time: 117
Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_LIGHTNING (214032000) Time: 64
Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (214042000) Time: 67
Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_FIRE (214052000) Time: 57
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_3_LIGHTNING (215032000) Time: 55
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (215042000) Time: 49
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_3_POISON (215052000) Time: 45
Loaded Tileset: STONE_WALL_OUTLINE (4211500) Time: 13
Loaded Tileset: SLING_TOWER (212203000) Time: 47
Loaded Tileset: CRYSTAL_GREEN_ACCENT (615500) Time: 24
Loaded Tileset: STONE_WALL_CONSTRUCTION (4212000) Time: 19
map Module: 9392
road Module: 312
mapAI Module: 44
miniMap Module: 138
resource Module: 5179
trade Module: 2
transition Module: 0
shadow Module: 1333
lighting Module: 195
projectile Module: 0
missile Module: 1
particle Module: 30
collision Module: 28
depth Module: 13
chest Module: 1
perk Module: 9
god Module: 1
goal Module: 2
object Module: 2626
background Module: 0
mob Module: 2119
mobJob Module: 1
essence Module: 69
spawn Module: 1
influence Module: 1
weather Module: 0
workSelection Module: 73
waypoint Module: 0
data Module: 7
help Module: 4
lootBox Module: 1
stats Module: 14
corruption Module: 94
migration Module: 4
profile Module: 0
Map FBO: 1920
map Module Sync: 8
road Module Sync: 8
resource Module Sync: 75
missile Module Sync: 0
object Module Sync: 578
mob Module Sync: 100
essence Module Sync: 0
spawn Module Sync: 0
influence Module Sync: 0
waypoint Module Sync: 226
TOTAL TIME: 26271
Tue May 21 19:06:06 SAMT 2019 ERROR:null
java.lang.NullPointerException
at rtr.utilities.Assignment.getSecondaryX(Assignment.java:35)
at rtr.mobs.ai.AIClearTopographyFromRoadWork.pathfindToTopography(AIClearTopographyFromRoadWork.java:163)
at rtr.mobs.ai.AIClearTopographyFromRoadWork.execute(AIClearTopographyFromRoadWork.java:62)
at rtr.mobs.MobBase.update(MobBase.java:2726)
at rtr.mobs.MobModule.update(MobModule.java:378)
at rtr.states.PlayState.update(PlayState.java:300)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:155)
at rtr.system.Launcher.main(Launcher.java:52)
Tue May 21 19:06:06 SAMT 2019 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:155)
at rtr.system.Launcher.main(Launcher.java:52)
 

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