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The Road to Release, Historic Low Discount, Current Plans, Pricing, and Thank Yous.
No replies to this topic - Started By Rayvolution, May 02 2019 01:28 PM

#1 Rayvolution

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Posted 02 May 2019 - 01:28 PM

Greetings fellow and future deities!

Rise to Ruins is on sale for the next 48 hours at its lowest historic price on Steam, only $3.40 (or, 66% off)! This will be the lowest price point you will see Rise to Ruins on Steam for a very long time, so if you're interested in buying, now is the time!

This is part of the ultimate plan to launch the game out of Early Access later this year. After tons, and tons of community feedback between the discord, twitter, and the official forums I have settled down a game plan for Rise to Ruins' road to release.

Phase one starts with this blowout sale, giving everyone "one last hurrah" to get the game at a great price and we blast our way through to leaving Early Access. After the sale is over, the game's price will increase to $14.99 for the remainder of Early Access.

Phase two starts with the next two major content patches. InDev 34, the "Bio and Hygiene" update and InDev 35/Release 1, the "Fishing and Hunting" update.

Phase three, one month prior to leaving Early Access, the game will hit its final price point collectively agreed on within the community; $19.99, and then have a launch discount of 30% when the game finally leaves Early Access.

After release, development will not stop. As I've said in the past, these sort of games are never truly finished, there's always more to add! You will continue to get completely free content patches as long as the community is still active. Reaffirming my policy there will be no paid DLC. You will all have all the content the game will ever contain, for the single one-time asking price. It's the way I've always done things with Rise to Ruins, and that will not change. So hopefully, for the years to come Rise to Ruins will continue to expand and grow, and at absolutely no additional costs to you, you'll continue to get more and more content.

I thank you all for your great reviews, feedback, suggestions, and everything else you've provided over the years during Early Access. I am looking forward to launching the game this year, and I hope you'll all stick around during and after the launch for years to come. It's because of your support that I am privileged to do my dream job, and I will continue to do my best not to let you down on the road ahead. ːrtrheartː
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