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[InDev32 / Windows] Crashlog - Game crashed while creating a new world on fresh install
No replies to this topic - Started By bar10dr, Feb 05 2019 07:28 AM

#1 bar10dr

bar10dr
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Posted 05 February 2019 - 07:28 AM

Base settings file no longer valid, resetting!
Rise to Ruins InDev 32
 
Attempting to initialize Steamworks
 
Fetching local language files.
Attempting to load: D:\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
 
Fetching Steam Workshop language files, if logged in to Steam.
No Steam Workshop language files found.
 
Total word count: 23228
Total key count: 4340
Text key count: 3742
 
Loading Font Data
Thread Pool Size: 12
 
Operating System: Windows 10
GPU Drivers: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5db32447b43ce666\nvldumdx.dll
GPU Driver Version: null
Maximum JVM Memory: 7276MB
Tue Feb 05 14:15:33 CET 2019 INFO:Slick Build #237
Initializing Display Mode: Windowed
Tue Feb 05 14:15:33 CET 2019 INFO:LWJGL Version: 2.9.3
Tue Feb 05 14:15:33 CET 2019 INFO:OriginalDisplayMode: 3840 x 2160 x 32 @60Hz
Tue Feb 05 14:15:33 CET 2019 INFO:TargetDisplayMode: 3740 x 1960 x 0 @0Hz
Tue Feb 05 14:15:34 CET 2019 INFO:Starting display 3740x1960
Tue Feb 05 14:15:34 CET 2019 INFO:Use Java PNG Loader = true
Tue Feb 05 14:15:34 CET 2019 INFO:Controllers not available
Resetting MAIN_MENU
Loading Game
font Module: 5180
save Module: 0
time Module: 1
Tue Feb 05 14:15:40 CET 2019 INFO:Initialising sounds..
Tue Feb 05 14:15:41 CET 2019 INFO:- Sound works
Tue Feb 05 14:15:41 CET 2019 INFO:- 64 OpenAL source available
Tue Feb 05 14:15:41 CET 2019 INFO:- Sounds source generated
sound Module: 113
Loaded Tileset: GRASS_GREEN (2415000) Time: 7
Loaded Tileset: SAND_TAN (3020000) Time: 4
Loaded Tileset: WATER (3610000) Time: 72
Loaded Tileset: GRAVEL_GRAY (2630000) Time: 4
Loaded Tileset: ROCK_GRAY (220000) Time: 41
Loaded Tileset: GRASS_GREEN_ACCENT (2415500) Time: 2
Loaded Tileset: GRAVEL_GRAY_ACCENT (2630500) Time: 5
Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 34
Loaded Tileset: WATER_ACCENT (3610500) Time: 15
Loaded Tileset: TREES_GREEN (25000) Time: 27
Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 29
Loaded Tileset: ANCIENT_RADIANCE_POOL (200600000) Time: 7
Loaded Tileset: CRYSTAL_BLUE (620000) Time: 30
Loaded Tileset: CARROTS (1410000) Time: 22
Loaded Tileset: POTATOES (810000) Time: 20
Loaded Tileset: CACTUS_GREEN (1210000) Time: 53
Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 81
Loaded Tileset: BOW_TOWER (202205500) Time: 29
Loaded Tileset: TURNIPS (1010000) Time: 23
Loaded Tileset: DIRT_BROWN (2010000) Time: 3
Loaded Tileset: DIRT_BROWN_ACCENT (2010500) Time: 4
Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 6
Loaded Tileset: FLOWERS_PURPLE_ACCENT (2220500) Time: 8
Loaded Tileset: WOOD_FENCE (4214000) Time: 21
Loaded Tileset: TREES_GREEN_COLLECTED (26500) Time: 23
Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 7
Loaded Tileset: LUMBER_SHACK (210405500) Time: 114
Loaded Tileset: LOG_PATH (4011000) Time: 7
Loaded Tileset: HOUSING (206205500) Time: 138
Loaded Tileset: WOOD_FENCE_GATE_NS (215405500) Time: 12
Loaded Tileset: MINING_FACILITY (211805500) Time: 169
Loaded Tileset: FARM (205005500) Time: 176
Loaded Tileset: BULLET_TOWER (202605500) Time: 25
map Module: 1669
road Module: 0
miniMap Module: 115
resource Module: 54
transition Module: 0
shadow Module: 1292
lighting Module: 52
projectile Module: 0
missile Module: 8
particle Module: 47
collision Module: 36
depth Module: 24
perk Module: 8
god Module: 0
goal Module: 0
0 version object save failed to load.
object Module: 225
background Module: 5
mob Module: 1302
mobJob Module: 0
essence Module: 0
weather Module: 0
corruption Module: 4
profile Module: 0
Map FBO: 673
resource Module Sync: 2
missile Module Sync: 30
object Module Sync: 28
mob Module Sync: 27
essence Module Sync: 0
TOTAL TIME: 13002
Loaded Tileset: PATH (4010000) Time: 19
Profile settings file no longer valid, resetting!
Failed to load profile properties file, resetting to default!
Initializing Display Mode: Windowed
Tue Feb 05 14:18:49 CET 2019 INFO:Starting display 3730x1950
Resetting MAIN_MENU
Loading Game
Loading worldMap
font Module: 0
save Module: 0
time failed to load!
time Module: 0
sound Module: 13
Creating new provisioner stock.
resource Module: 27
transition Module: 0
projectile Module: 0
particle Module: 1416
chest failed to load!
chest Module: 1
perk failed to load!
perk Module: 0
god failed to load!
god Module: 0
goal failed to load!
goal Module: 0
background Module: 0
mob Module: 9
influence Module: 9
Failed to load profile's tips. Resetting tips system!
help Module: 0
corruption Module: 3
migration Module: 0
resource Module Sync: 0
mob Module Sync: 1
influence Module Sync: 0
TOTAL TIME: 3637
Tue Feb 05 14:20:14 CET 2019 ERROR:null
java.lang.NullPointerException
at rtr.gui.states.worldmap.SystemPanel.render(SystemPanel.java:74)
at rtr.gui.states.WorldMapGUIController.render(WorldMapGUIController.java:137)
at rtr.states.WorldMapState.render(WorldMapState.java:105)
at org.newdawn.slick.state.StateBasedGame.render(StateBasedGame.java:199)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:688)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:152)
at rtr.system.Launcher.main(Launcher.java:52)
Tue Feb 05 14:20:14 CET 2019 ERROR:Game.render() failure - check the game code.
org.newdawn.slick.SlickException: Game.render() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:691)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:152)
at rtr.system.Launcher.main(Launcher.java:52)
 

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