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I can open my world but I cant open my city or any other place
1 reply to this topic - Started By dabbo13, Feb 03 2019 02:10 AM

#1 dabbo13

dabbo13
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Posted 03 February 2019 - 02:10 AM

When I open my world, the sole place where I have a city built is not avaible too open and when i I try to click on it or in any other place of the world map the game crash and the error is this:

 

If you send me an email i can send the profile. I would like some tips to fix my world :,(

 

Thread Pool Size: 4
 
Rise to Ruins InDev 31e
Operating System: Windows 8.1
GPU Drivers: igdumdim64
GPU Driver Version: 10.18.15.4248
Maximum JVM Memory: 1806MB
Sun Feb 03 09:01:16 CET 2019 INFO:Slick Build #237
Initializing Display Mode: Windowed
Sun Feb 03 09:01:16 CET 2019 INFO:LWJGL Version: 2.9.3
Sun Feb 03 09:01:16 CET 2019 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz
Sun Feb 03 09:01:16 CET 2019 INFO:TargetDisplayMode: 1266 x 568 x 0 @0Hz
Sun Feb 03 09:01:17 CET 2019 INFO:Starting display 1266x568
Sun Feb 03 09:01:22 CET 2019 INFO:Use Java PNG Loader = true
Sun Feb 03 09:01:26 CET 2019 INFO:Controllers not available
Resetting MAIN_MENU
Loading Game
Font Module: 4210
Save Module: 0
Time Module: 1
Sun Feb 03 09:02:06 CET 2019 INFO:Initialising sounds..
Sun Feb 03 09:02:06 CET 2019 INFO:- Sound works
Sun Feb 03 09:02:06 CET 2019 INFO:- 64 OpenAL source available
Sun Feb 03 09:02:06 CET 2019 INFO:- Sounds source generated
Sound Module: 1150
Loaded Tileset: SAND_TAN (70001) Time: 1520
Loaded Tileset: SANDSTONE_TAN (120001) Time: 957
Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 64
Loaded Tileset: TREES_BROWN_DEAD (33201) Time: 1586
Loaded Tileset: SANDSTONE_TAN_ACCENT (120201) Time: 815
Loaded Tileset: CACTUS_GREEN (150001) Time: 1250
Loaded Tileset: CRYSTAL_RED (100001) Time: 1241
Loaded Tileset: WATER (40001) Time: 1972
Loaded Tileset: TREES_BROWN (30401) Time: 1699
Loaded Tileset: TREES_BROWN_ACCENT (30601) Time: 1385
Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 920
Loaded Tileset: LARGE_FIRE_PIT (2292201) Time: 1733
Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 17
Loaded Tileset: ANCIENT_CULLIS_GATE (2300001) Time: 1988
Loaded Tileset: WOOD_FENCE (1020001) Time: 1262
Loaded Tileset: HOUSING (4642201) Time: 1603
Loaded Tileset: FLOWERS_BLACK (132001) Time: 360
Loaded Tileset: LOG_PATH (3002001) Time: 992
Loaded Tileset: WOOD_FENCE_GATE_NS (3992201) Time: 1184
Loaded Tileset: FARM (2062201) Time: 3921
Loaded Tileset: ANCIENT_RADIANCE_POOL (2312201) Time: 1689
Loaded Tileset: TURNIPS (111201) Time: 814
Loaded Tileset: RAIN_CATCHER (3072201) Time: 1709
Loaded Tileset: TREES_BROWN_COLLECTED (31001) Time: 689
Loaded Tileset: WATER_ACCENT (40201) Time: 643
Loaded Tileset: LUMBER_SHACK (2012201) Time: 1694
Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 260
Loaded Tileset: SANDSTONE_BLACK (120601) Time: 829
Loaded Tileset: SANDSTONE_BLACK_ACCENT (120801) Time: 293
Loaded Tileset: MARKETPLACE (4582201) Time: 3104
Loaded Tileset: BOW_TOWER (2322201) Time: 1126
Loaded Tileset: SAND_BLACK (70401) Time: 170
Loaded Tileset: SAND_BLACK_ACCENT (70601) Time: 57
Map Module: 43646
Road Module: 1
MiniMap Module: 1439
Resource Module: 491
Transition Module: 0
Shadow Module: 7187
Lighting Module: 640
Projectile Module: 0
Missile Module: 92
Particle Module: 799
Collision Module: 107
Depth Module: 60
Perk Module: 16
God Module: 1
Goal Module: 0
0 version object save failed to load.
Object Module: 3089
Background Module: 252
Mob Module: 10660
Mob Job Module: 0
Essence Module: 0
Weather Module: 1
Corruption Module: 40
Profile Module: 0
Map Bottom FBO: 2218
Map Middle FBO: 1168
Map Top FBO: 1060
Resource Module Sync: 153
Missile Module Sync: 494
Object Module Sync: 71
Mob Module Sync: 77
Essence Module Sync: 0
java.net.URISyntaxException: Illegal character in path at index 0: <title>301 Moved Permanently</title>
at java.net.URI$Parser.fail(URI.java:2848)
at java.net.URI$Parser.checkChars(URI.java:3021)
at java.net.URI$Parser.parseHierarchical(URI.java:3105)
at java.net.URI$Parser.parse(URI.java:3063)
at java.net.URI.<init>(URI.java:588)
at rtr.gui.states.mainmenu.MainMenuPanel.<init>(MainMenuPanel.java:145)
at rtr.gui.states.MainMenuGUIController.<init>(MainMenuGUIController.java:86)
at rtr.states.MainMenuState.loadState(MainMenuState.java:117)
at rtr.states.StateBase.update(StateBase.java:451)
at rtr.states.MainMenuState.update(MainMenuState.java:189)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:105)
at rtr.system.Launcher.main(Launcher.java:52)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
TOTAL TIME: 90870
SPECTER_CHILD NONE AI AI_START STEP 0 time to execute was high: 92
FIRE_ELEMENTAL NONE AI AI_WANDER STEP 1 time to execute was high: 348
Loaded Tileset: PATH (3000001) Time: 398
ZOMBIE NONE AI AI_WANDER STEP 1 time to execute was high: 454
ZOMBIE NONE AI AI_WANDER STEP 1 time to execute was high: 75
ZOMBIE NONE AI AI_WANDER STEP 1 time to execute was high: 77
Resetting MAIN_MENU
Loading Game
Loading worldMap
Font Module: 0
Save Module: 460
Time Module: 0
Sound Module: 244
Creating new provisioner stock.
Resource Module: 222
Transition Module: 0
Projectile Module: 0
Particle Module: 4678
Chest Module: 1292
Perk Module: 5
God Module: 0
Goal Module: 4136
Background Module: 0
Mob Module: 22
Influence Module: 954
Help Module: 415
Corruption Module: 3
Migration Module: 264
Resource Module Sync: 0
Mob Module Sync: 0
Influence Module Sync: 0
TOTAL TIME: 27739
Sun Feb 03 09:04:39 CET 2019 ERROR:null
java.lang.NullPointerException
at rtr.states.WorldMapState.controlsMousePressedWorldMap(WorldMapState.java:1163)
at rtr.states.WorldMapState.controlsMouse(WorldMapState.java:273)
at rtr.states.StateBase.update(StateBase.java:487)
at rtr.states.WorldMapState.update(WorldMapState.java:119)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:105)
at rtr.system.Launcher.main(Launcher.java:52)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Sun Feb 03 09:04:39 CET 2019 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
at rtr.system.Game.launchGame(Game.java:105)
at rtr.system.Launcher.main(Launcher.java:52)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
 
Thks <3
 

 


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#2 dabbo13

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Posted 03 February 2019 - 05:00 AM

To continue with the report, I use a PC with Windows 10, my computer has 4 Gb RAM, CPU: intel core i5 2.3 Hz, the graphs are Nvidia Gforce 720


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