Jump to content


  • Please log in to reply
[InDev29|macOS Sierra 10.12.6] NullPointerException on destroy object
2 replies to this topic - Started By rsid, Dec 25 2017 12:14 PM

#1 rsid

rsid
  • Members
  • 2 posts
  • Pip

Posted 25 December 2017 - 12:14 PM

Crash is reliably repeatable for this game, though I'm not sure exactly what's failing to be destroyed.

 

Operating sytem: macOS Sierra 10.12.6

Java version: 8 update 151

Processor: 2.8 GHz Intel Core i7

RAM: 8 GB 1600 MHz DDR3

Graphics card: Intel Iris 1536 MB

 

Stacktrace 1:

Thread Pool Size: 4
Dedicated Thread: Automatically Enabled

Rise to Ruins InDev 29
Operating System: Mac OS X
GPU Drivers: null
GPU Driver Version: null
Maximum JVM Memory: 1820MB
Display Mode: Windowed

Mon Dec 25 12:53:56 EST 2017 INFO:Slick Build #237
Mon Dec 25 12:53:56 EST 2017 INFO:LWJGL Version: 2.9.3
Mon Dec 25 12:53:56 EST 2017 INFO:OriginalDisplayMode: 1280 x 800 x 32 @0Hz
Mon Dec 25 12:53:56 EST 2017 INFO:TargetDisplayMode: 1280 x 720 x 0 @0Hz
Mon Dec 25 12:53:56 EST 2017 INFO:Starting display 1280x720
Mon Dec 25 12:53:56 EST 2017 INFO:Use Java PNG Loader = true
Mon Dec 25 12:53:56 EST 2017 INFO:Controllers not available
Mon Dec 25 12:53:57 EST 2017 INFO:Initialising sounds..
Mon Dec 25 12:53:57 EST 2017 INFO:- Sound works
Mon Dec 25 12:53:57 EST 2017 INFO:- 64 OpenAL source available
Mon Dec 25 12:53:57 EST 2017 INFO:- Sounds source generated
Mon Dec 25 12:53:57 EST 2017 INFO:Starting display 1280x715
Resetting SPLASH
Loaded Sound: ARROW_HIT
Loaded Sound: BOW_FIRE
Loaded Sound: SLING_FIRE
Loaded Sound: BALLISTA_FIRE
Loaded Sound: MAGIC_FIRE
Loaded Sound: MAGIC_HIT
Loaded Sound: MAGIC_BANISH
Loaded Sound: MAGIC_RECALL
Loaded Sound: MAGIC_ATTRACT_FIRE
Loaded Sound: MAGIC_HEAL
Loaded Sound: MAGIC_ZAP
Loaded Sound: MAGIC_HEAL_SPELL
Loaded Sound: DISSOLVE
Loaded Sound: FLAME_FIRE
Loaded Sound: METEOR_FIRE
Loaded Sound: METEOR_HIT
Loaded Sound: PHANTNOM_DART_FIRE
Loaded Sound: PHANTNOM_DART_HIT
Loaded Sound: SPRAY_BULLET_FIRE
Loaded Sound: SPRAY_BULLET_HIT
Loaded Sound: MINING
Loaded Sound: STORE_ITEM
Loaded Sound: WOOD_CHOP
Loaded Sound: BUILDING
Loaded Sound: OPEN_GATE
Loaded Sound: CLOSE_GATE
Loaded Sound: THUNDER
Loaded Sound: PLACE_OBJECT
Loaded Sound: EARTHQUAKE_ROCKS
Resetting SPLASH
Loaded Sound: EARTHQUAKE_BOOM
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Loading Game
Font Module: 0
Save Module: 0
Time Module: 1
Sound Module: 0
Loaded Sound: HEAVY_WIND
Loaded Tileset: SAND_TAN (70001) Time: 137
Loaded Tileset: SANDSTONE_TAN (120001) Time: 66
Loaded Sound: GRAB
Loaded Tileset: TREES_BROWN (30401) Time: 64
Loaded Tileset: CRYSTAL_RED (100001) Time: 47
Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 121
Loaded Tileset: TREES_BROWN_DEAD (33201) Time: 66
Loaded Tileset: SANDSTONE_TAN_ACCENT (120201) Time: 79
Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 65
Loaded Sound: DROP_RESOURCE
Loaded Tileset: ROCK_GRAY (60001) Time: 66
Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 64
Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (3003001) Time: 113
Loaded Tileset: LUMBER_SHACK (2012201) Time: 159
Loaded Sound: FULL_MOON_MAGIC
Loaded Tileset: LOG_PATH (3002001) Time: 108
Loaded Tileset: TREES_BROWN_ACCENT (30601) Time: 74
Loaded Tileset: CACTUS_GREEN (150001) Time: 58
Loaded Sound: MAGIC_CLICK
Loaded Tileset: BOW_TOWER (2322201) Time: 50
Loaded Tileset: ANCIENT_CULLIS_GATE (2300001) Time: 19
Loaded Tileset: FLOWERS_PURPLE (131601) Time: 85
Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 61
Loaded Tileset: FLOWERS_WHITE (131201) Time: 96
Loaded Sound: LOOT_BOX_OPEN
Loaded Tileset: ANCIENT_RADIANCE_POOL (2312201) Time: 30
Loaded Tileset: LARGE_FIRE_PIT (2292201) Time: 25
Loaded Tileset: FARM (2062201) Time: 185
Loaded Sound: LOOT_BOX_LOCKED
Loaded Tileset: HOUSING (4642201) Time: 95
Loaded Tileset: FLOWERS_PURPLE_ACCENT (131801) Time: 78
Loaded Sound: HOLY_SOFT
Loaded Tileset: GRASS_GREEN (10001) Time: 116
Loaded Tileset: FLOWERS_RED (130001) Time: 77
Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 118
Loaded Tileset: STONE_WALL (1010001) Time: 54
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR (2192201) Time: 52
Loaded Sound: HOLY_LOUD
Loaded Tileset: COBBLE_AND_BOARD_ROAD (3006001) Time: 100
Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 114
Loaded Tileset: CARROTS (110001) Time: 71
Loaded Sound: HIT_WEAPON_GENERIC
Loaded Tileset: PATH (3000001) Time: 94
Loaded Tileset: STONE_CUTTERY (2102201) Time: 113
Map Module: 3201
Loaded Sound: HIT_TOOL_GENERIC
Map Bottom FBO: 465
Loaded Sound: HIT_GENERIC
Map Middle FBO: 500
Loaded Sound: HIT_SWEETENER_GENERIC
Map Top FBO: 489
Road Module: 68
Mini Map Module: 53
Resource Module: 205
Transition Module: 0
Loaded Sound: IDLE_DOGGO
Loaded Sound: GET_HIT_DOGGO
Loaded Sound: HIT_SWEETENER_DOGGO
Shadow Module: 1738
Lighting Module: 130
Projectile Module: 0
Loaded Sound: DEATH_DOGGO
Missile Module: 9
Particle Module: 40
Collision Module: 92
Depth Module: 41
Loaded Sound: HIT_SWEETENER_VILLAGER_MALE
Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE
Object Module: 683
Background Module: 0
Loaded Sound: DEATH_VILLAGER_MALE
Loaded Sound: DEATH_VILLAGER_FEMALE
Loaded Sound: DISSOLVE_SPELL
Loaded Sound: MOTIVATE_LAND_SPELL
Mob Module: 879
Loaded Sound: ESSENCE_SUCK
MobJob Module: 2
Loaded Sound: BUTTON_CLICK
Essence Module: 0
Weather Module: 1
Loaded Sound: VILLAGER_DEATH
Resource Module Sync: 2
Loaded Sound: VILLAGER_BIRTH
Object Module Sync: 4
Loaded Sound: VILLAGER_LEVEL_UP
Mob Module Sync: 33
Essence Module Sync: 0
Loaded Sound: RESURRECT
Loaded Sound: RESURRECT_NEGATIVE
Missile Module Sync: 46
Loaded Sound: FULL_MOON
Loaded Sound: BLOOD_MOON
Loaded Sound: DISASTER_START
Loaded Sound: NOMADS
Loaded Sound: TIP
Loaded Sound: DAWN_ARRIVED
Loaded Sound: NIGHT_ARRIVED
Loaded Sound: RAIN
Loaded Sound: EARTHQUAKE
Loaded Sound: RETRO_CLICK
Loaded Sound: RETRO_NOTE_1
Loaded Sound: RETRO_NOTE_2
Loaded Sound: RETRO_NOTE_3
Loaded Sound: RETRO_NOTE_4
Loaded Sound: RETRO_NOTE_5
TOTAL TIME: 10721
Loaded Sound: RETRO_NOTE_6
Loaded Sound: RETRO_NOTE_7
Loaded Sound: RETRO_NOTE_8
Loaded Sound: RETRO_NOTE_9
Loaded Sound: ENVIROMENTAL_VILLAGERS
Loaded Sound: ENVIROMENTAL_BUILDINGS
Loaded Sound: ENVIROMENTAL_CONSTRUCTION
Loaded Sound: WILHELM
Loaded Tileset: GRAVEYARD_SPAWN_LARGE (2420001) Time: 60
SPECTER_CHILD NONE AI AI_SPAWN_CREATION STEP 0 time to execute was high: 83
Resetting MAIN_MENU
Loading Game
LoadingworldMap
Font Module: 0
Save Module: 0
Sound Module: 0
Resource Module: 0
Transition Module: 0
Particle Module: 1814
Background Module: 0
Mob Module: 4
Help Module: 1
Resource Module Sync: 1
Mob Module Sync: 0
TOTAL TIME: 4097
Loading: EnchantedShoreline
Resetting WORLD_MAP
Loading Game
Loadingsurvival
Font Module: 0
Save Module: 0
Time Module: 1
Sound Module: 0
Loaded Tileset: GRASS_EMERALD_GREEN (10801) Time: 107
Loaded Tileset: WATER (40001) Time: 34
Loaded Tileset: WATER_ACCENT (40201) Time: 67
Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001) Time: 109
Loaded Tileset: POTATOES (110601) Time: 68
Loaded Tileset: CACTUS_GREEN_COLLECTED (150401) Time: 91
Loaded Tileset: GRAVEL_GRAY (20001) Time: 110
Loaded Tileset: WATER_PURIFIER (3150201) Time: 92
Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 89
Loaded Tileset: TREES_BLUE (31801) Time: 52
Loaded Tileset: MINING_FACILITY (2090001) Time: 119
Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001) Time: 50
Loaded Tileset: CRYSTAL_HARVESTRY (2150801) Time: 252
Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001) Time: 32
Loaded Tileset: FLOWERS_BLUE (130401) Time: 77
Loaded Tileset: WELL (3040401) Time: 37
Loaded Tileset: TREES_BLUE_COLLECTED (32201) Time: 48
Loaded Tileset: CASTLE_7 (2641801) Time: 182
Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 71
Loaded Tileset: FARM_UPGRADE_2 (4620201) Time: 253
Loaded Tileset: ESSENCE_COLLECTOR (2132001) Time: 31
Loaded Tileset: LUMBER_MILL (2000401) Time: 316
Loaded Tileset: TREES_BLUE_ACCENT (32001) Time: 56
Loaded Tileset: RAIN_CATCHER (3070001) Time: 39
Loaded Tileset: DIRT_BROWN (401) Time: 108
Loaded Tileset: BANISH_TOWER (3711201) Time: 38
Loaded Tileset: BOWYER (2330201) Time: 92
Loaded Tileset: CRYSTAL_RED_COLLECTED (101201) Time: 51
Loaded Tileset: POTATOES_COLLECTED (111001) Time: 74
Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 114
Loaded Tileset: ROCK_BLACK (61201) Time: 62
Loaded Tileset: HOUSING_UPGRADE_1_OCCUPANCY (4650201) Time: 89
Loaded Tileset: ANCILLARY (2730801) Time: 156
Loaded Tileset: CLINIC (2490201) Time: 88
Loaded Tileset: BARRACKS (3930201) Time: 99
Loaded Tileset: STONE_GOLEM_COMBOBULATOR (2390001) Time: 73
Loaded Tileset: TURNIPS (111201) Time: 75
Loaded Tileset: FLOWERS_BLUE_ACCENT (130601) Time: 85
Loaded Tileset: SLIME_PIT_SPAWN_MEDIUM (2440001) Time: 43
Loaded Tileset: SLIME_PIT_SPAWN_SMALL (2430001) Time: 44
Loaded Tileset: SLIME_PIT_SPAWN_LARGE (2450001) Time: 56
Loaded Tileset: WOOD_FENCE (1020001) Time: 52
Loaded Tileset: TURNIPS_ACCENT (111401) Time: 74
Map Module: 4038
Map Bottom FBO: 191
Map Middle FBO: 65
Map Top FBO: 26
Road Module: 120
Map AI Module: 31
Mini Map Module: 12
Resource Module: 88
Trade Module: 0
Transition Module: 0
Shadow Module: 511
Lighting Module: 47
Projectile Module: 0
Missile Module: 0
Particle Module: 146
Collision Module: 19
Depth Module: 25
Object Module: 57
Background Module: 0
Mob Module: 93
MobJob Module: 0
Essence Module: 2
Spawn Module: 0
Influence Module: 8
Weather Module: 1
Work Selection Module: 31
Waypoint Module: 0
Data Module: 1
Help Module: 1
Loot Box Module: 0
Resource Module Sync: 11
Object Module Sync: 120
Mob Module Sync: 15
Essence Module Sync: 0
Influence Module Sync: 0
Missile Module Sync: 0
Waypoint Module Sync: 258
TOTAL TIME: 10019
SLIME NONE AI AI_HOSTILE_BEHAVIOR STEP 1 time to execute was high: 69
ZOMBIE NONE AI AI_START STEP 0 time to execute was high: 66
Pangur Ban burned to death! What an embarrassing thing to write on a tombstone.
Pangur Ban burned to death!
Simone Stoop has leveled up to 5 and gained 11 STR 9 DEX and 10 INT
Michael Scott has leveled up to 5 and gained 7 STR 13 DEX and 10 INT
Felipe Medeiros was killed by a Zombie! No one liked him anyway.
Felipe Medeiros was killed by a Zombie!
Makeshift Essence Collector has been destroyed!
Makeshift Bow Tower has been destroyed!
Small Ancillary has been destroyed!
SKELETON NONE AI AI_COMBAT_BUILDINGS STEP 2 time to execute was high: 67
Makeshift Rain Catcher has been destroyed!
Mon Dec 25 12:57:42 EST 2017 ERROR:null
java.lang.NullPointerException
	at rtr.objects.ObjectBase.destroyObject(ObjectBase.java:2245)
	at rtr.objects.ObjectBase.takeDamage(ObjectBase.java:2183)
	at rtr.mobs.ai.AICombatBuildings.attackBuildingMelee(AICombatBuildings.java:166)
	at rtr.mobs.ai.AICombatBuildings.execute(AICombatBuildings.java:109)
	at rtr.mobs.MobBase.update(MobBase.java:3862)
	at rtr.mobs.MobModule.update(MobModule.java:562)
	at rtr.states.PlayState.update(PlayState.java:327)
	at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
	at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
	at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
	at rtr.system.Game.launchGame(Game.java:115)
	at rtr.system.Launcher.main(Launcher.java:53)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Mon Dec 25 12:57:42 EST 2017 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
	at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
	at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
	at rtr.system.Game.launchGame(Game.java:115)
	at rtr.system.Launcher.main(Launcher.java:53)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)

Stacktrace 2:

Thread Pool Size: 4
Dedicated Thread: Automatically Enabled

Rise to Ruins InDev 29
Operating System: Mac OS X
GPU Drivers: null
GPU Driver Version: null
Maximum JVM Memory: 1820MB
Display Mode: Windowed

Mon Dec 25 12:49:47 EST 2017 INFO:Slick Build #237
Mon Dec 25 12:49:48 EST 2017 INFO:LWJGL Version: 2.9.3
Mon Dec 25 12:49:48 EST 2017 INFO:OriginalDisplayMode: 1280 x 800 x 32 @0Hz
Mon Dec 25 12:49:48 EST 2017 INFO:TargetDisplayMode: 1280 x 720 x 0 @0Hz
Mon Dec 25 12:49:48 EST 2017 INFO:Starting display 1280x720
Mon Dec 25 12:49:48 EST 2017 INFO:Use Java PNG Loader = true
Mon Dec 25 12:49:48 EST 2017 INFO:Controllers not available
Mon Dec 25 12:49:48 EST 2017 INFO:Initialising sounds..
Mon Dec 25 12:49:48 EST 2017 INFO:- Sound works
Mon Dec 25 12:49:48 EST 2017 INFO:- 64 OpenAL source available
Mon Dec 25 12:49:48 EST 2017 INFO:- Sounds source generated
Mon Dec 25 12:49:49 EST 2017 INFO:Starting display 1280x715
Resetting SPLASH
Loaded Sound: ARROW_HIT
Loaded Sound: BOW_FIRE
Loaded Sound: SLING_FIRE
Loaded Sound: BALLISTA_FIRE
Loaded Sound: MAGIC_FIRE
Loaded Sound: MAGIC_HIT
Loaded Sound: MAGIC_BANISH
Loaded Sound: MAGIC_RECALL
Loaded Sound: MAGIC_ATTRACT_FIRE
Loaded Sound: MAGIC_HEAL
Loaded Sound: MAGIC_ZAP
Loaded Sound: MAGIC_HEAL_SPELL
Loaded Sound: DISSOLVE
Loaded Sound: FLAME_FIRE
Loaded Sound: METEOR_FIRE
Loaded Sound: METEOR_HIT
Loaded Sound: PHANTNOM_DART_FIRE
Loaded Sound: PHANTNOM_DART_HIT
Loaded Sound: SPRAY_BULLET_FIRE
Loaded Sound: SPRAY_BULLET_HIT
Loaded Sound: MINING
Loaded Sound: STORE_ITEM
Loaded Sound: WOOD_CHOP
Loaded Sound: BUILDING
Loaded Sound: OPEN_GATE
Loaded Sound: CLOSE_GATE
Loaded Sound: THUNDER
Loaded Sound: PLACE_OBJECT
Loaded Sound: EARTHQUAKE_ROCKS
Resetting SPLASH
Loaded Sound: EARTHQUAKE_BOOM
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Failed to load limbo villagers.
Failed to load provisioner resources.
Loading Game
Font Module: 0
Save Module: 0
Loaded Sound: HEAVY_WIND
Time Module: 2
Sound Module: 0
Loaded Tileset: GRASS_EMERALD_GREEN (10801) Time: 169
Loaded Sound: GRAB
Loaded Tileset: GRAVEL_GRAY (20001) Time: 166
Loaded Tileset: ROCK_GRAY (60001) Time: 104
Loaded Tileset: TREES_BLUE (31801) Time: 107
Loaded Sound: DROP_RESOURCE
Loaded Tileset: GRAVEL_GRAY_ACCENT (20201) Time: 149
Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 79
Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001) Time: 142
Loaded Tileset: WATER (40001) Time: 106
Loaded Tileset: TREES_BLUE_ACCENT (32001) Time: 87
Loaded Sound: FULL_MOON_MAGIC
Loaded Tileset: CRYSTAL_RED (100001) Time: 50
Loaded Tileset: TURNIPS (111201) Time: 101
Loaded Tileset: WATER_ACCENT (40201) Time: 93
Loaded Sound: MAGIC_CLICK
Loaded Tileset: FLOWERS_PURPLE (131601) Time: 88
Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001) Time: 27
Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 60
Loaded Tileset: ANCIENT_CULLIS_GATE (2300001) Time: 18
Loaded Sound: LOOT_BOX_OPEN
Loaded Tileset: POTATOES (110601) Time: 96
Loaded Tileset: FLOWERS_YELLOW (130801) Time: 97
Loaded Tileset: POTATOES_ACCENT (110801) Time: 83
Loaded Tileset: FLOWERS_BLACK (132001) Time: 93
Loaded Sound: LOOT_BOX_LOCKED
Loaded Tileset: PATH (3000001) Time: 92
Loaded Sound: HOLY_SOFT
Loaded Tileset: FARM (2062201) Time: 264
Loaded Tileset: ESSENCE_COLLECTOR (2132201) Time: 35
Loaded Tileset: COBBLE_AND_BOARD_ROAD_DEBRIS (3005001) Time: 137
Loaded Tileset: DOGGO_HOUSE (4192201) Time: 37
Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 127
Loaded Tileset: HOUSING (4642201) Time: 97
Loaded Sound: HOLY_LOUD
Loaded Tileset: WOOD_FENCE (1020001) Time: 51
Loaded Tileset: LOG_PATH (3002001) Time: 106
Loaded Tileset: LARGE_FOUNTAIN (3142201) Time: 55
Loaded Tileset: GRASS_GREEN (10001) Time: 129
Loaded Sound: HIT_WEAPON_GENERIC
Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 111
Loaded Tileset: TREES_GREEN (30001) Time: 59
Loaded Tileset: CRYSTAL_BLUE (100801) Time: 48
Loaded Sound: HIT_TOOL_GENERIC
Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 53
Loaded Tileset: CARROTS (110001) Time: 72
Map Module: 3678
Loaded Sound: HIT_GENERIC
Map Bottom FBO: 586
Loaded Sound: HIT_SWEETENER_GENERIC
Map Middle FBO: 298
Map Top FBO: 313
Road Module: 61
Mini Map Module: 26
Resource Module: 120
Loaded Sound: IDLE_DOGGO
Transition Module: 0
Loaded Sound: GET_HIT_DOGGO
Loaded Sound: HIT_SWEETENER_DOGGO
Loaded Sound: DEATH_DOGGO
Shadow Module: 1584
Lighting Module: 103
Projectile Module: 0
Missile Module: 10
Particle Module: 63
Loaded Sound: HIT_SWEETENER_VILLAGER_MALE
Collision Module: 77
Depth Module: 328
Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE
Loaded Sound: DEATH_VILLAGER_MALE
Object Module: 854
Background Module: 0
Loaded Sound: DEATH_VILLAGER_FEMALE
Loaded Sound: DISSOLVE_SPELL
Loaded Sound: MOTIVATE_LAND_SPELL
Loaded Sound: ESSENCE_SUCK
Loaded Sound: BUTTON_CLICK
Loaded Sound: VILLAGER_DEATH
Loaded Sound: VILLAGER_BIRTH
Mob Module: 752
MobJob Module: 2
Loaded Sound: VILLAGER_LEVEL_UP
Essence Module: 1
Loaded Sound: RESURRECT
Weather Module: 1
Resource Module Sync: 2
Loaded Sound: RESURRECT_NEGATIVE
Object Module Sync: 4
Loaded Sound: FULL_MOON
Mob Module Sync: 30
Essence Module Sync: 1
Loaded Sound: BLOOD_MOON
Loaded Sound: DISASTER_START
Missile Module Sync: 52
Loaded Sound: NOMADS
Loaded Sound: TIP
Loaded Sound: DAWN_ARRIVED
Loaded Sound: NIGHT_ARRIVED
Loaded Sound: RAIN
Loaded Sound: EARTHQUAKE
Loaded Sound: RETRO_CLICK
Loaded Sound: RETRO_NOTE_1
Loaded Sound: RETRO_NOTE_2
Loaded Sound: RETRO_NOTE_3
Loaded Sound: RETRO_NOTE_4
Loaded Sound: RETRO_NOTE_5
Loaded Sound: RETRO_NOTE_6
Loaded Sound: RETRO_NOTE_7
Loaded Sound: RETRO_NOTE_8
Loaded Sound: RETRO_NOTE_9
TOTAL TIME: 11314
SPECTER NONE AI AI_WANDER STEP 1 time to execute was high: 99
Loaded Sound: ENVIROMENTAL_VILLAGERS
SKELETON NONE AI AI_START STEP 0 time to execute was high: 307
Loaded Sound: ENVIROMENTAL_BUILDINGS
Resetting MAIN_MENU
Loading Game
LoadingworldMap
Loaded Sound: ENVIROMENTAL_CONSTRUCTION
Font Module: 0
Loaded Sound: WILHELM
Save Module: 0
Sound Module: 0
Resource Module: 1
Transition Module: 0
Particle Module: 1785
Background Module: 0
Mob Module: 3
Help Module: 1
Resource Module Sync: 0
Mob Module Sync: 0
TOTAL TIME: 4174
Loading: EnchantedShoreline
Resetting WORLD_MAP
Loading Game
Loadingsurvival
Font Module: 0
Save Module: 0
Time Module: 0
Sound Module: 0
Loaded Tileset: SAND_TAN (70001) Time: 113
Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 105
Loaded Tileset: CACTUS_GREEN_COLLECTED (150401) Time: 87
Loaded Tileset: STONE_WALL (1010001) Time: 52
Loaded Tileset: STONE_CUTTERY (2100401) Time: 125
Loaded Tileset: WATER_PURIFIER (3150201) Time: 382
Loaded Tileset: ROCK_GRAY_COLLECTED (60401) Time: 97
Loaded Tileset: GRAVEYARD_SPAWN_LARGE (2420001) Time: 54
Loaded Tileset: MINING_FACILITY (2090001) Time: 99
Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001) Time: 48
Loaded Tileset: BOW_TOWER (2320001) Time: 39
Loaded Tileset: CRYSTAL_HARVESTRY (2150801) Time: 162
Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001) Time: 29
Loaded Tileset: FLOWERS_BLUE (130401) Time: 68
Loaded Tileset: WELL (3040401) Time: 37
Loaded Tileset: TREES_BLUE_COLLECTED (32201) Time: 48
Loaded Tileset: CASTLE_7 (2641801) Time: 194
Loaded Tileset: TURNIPS_COLLECTED (111601) Time: 77
Loaded Tileset: FARM_UPGRADE_2 (4620201) Time: 218
Loaded Tileset: LUMBER_SHACK (2012201) Time: 106
Loaded Tileset: LUMBER_MILL (2000401) Time: 455
Loaded Tileset: LARGE_FIRE_PIT (2290001) Time: 23
Loaded Tileset: RAIN_CATCHER (3070001) Time: 42
Loaded Tileset: DIRT_BROWN (401) Time: 102
Loaded Tileset: BANISH_TOWER (3711201) Time: 40
Loaded Tileset: BOWYER (2330201) Time: 88
Loaded Tileset: CRYSTAL_RED_COLLECTED (101201) Time: 46
Loaded Tileset: POTATOES_COLLECTED (111001) Time: 72
Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 114
Loaded Tileset: ROCK_BLACK (61201) Time: 50
Loaded Tileset: HOUSING_UPGRADE_1_OCCUPANCY (4650201) Time: 91
Loaded Tileset: ANCILLARY (2730801) Time: 152
Loaded Tileset: CLINIC (2490201) Time: 85
Loaded Tileset: BARRACKS (3930201) Time: 102
Loaded Tileset: STONE_GOLEM_COMBOBULATOR (2390001) Time: 30
Loaded Tileset: WOOD_GOLEM_COMBOBULATOR (2190001) Time: 37
Loaded Tileset: FLOWERS_BLUE_ACCENT (130601) Time: 72
Loaded Tileset: SLIME_PIT_SPAWN_MEDIUM (2440001) Time: 47
Loaded Tileset: SLIME_PIT_SPAWN_SMALL (2430001) Time: 47
Loaded Tileset: SLIME_PIT_SPAWN_LARGE (2450001) Time: 46
Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (3003001) Time: 94
Loaded Tileset: CACTUS_GREEN (150001) Time: 46
Loaded Tileset: TURNIPS_ACCENT (111401) Time: 65
Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 47
Map Module: 4310
Map Bottom FBO: 173
Map Middle FBO: 59
Map Top FBO: 22
Road Module: 98
Map AI Module: 25
Mini Map Module: 14
Resource Module: 99
Trade Module: 0
Transition Module: 0
Shadow Module: 546
Lighting Module: 39
Projectile Module: 0
Missile Module: 0
Particle Module: 74
Collision Module: 17
Depth Module: 18
Object Module: 63
Background Module: 0
Mob Module: 105
MobJob Module: 1
Essence Module: 3
Spawn Module: 1
Influence Module: 12
Weather Module: 1
Work Selection Module: 29
Waypoint Module: 0
Data Module: 2
Help Module: 1
Loot Box Module: 0
Resource Module Sync: 11
Object Module Sync: 114
Mob Module Sync: 19
Essence Module Sync: 0
Influence Module Sync: 0
Missile Module Sync: 0
Waypoint Module Sync: 103
TOTAL TIME: 10302
Pangur Ban burned to death! He gave up the ghost.
Pangur Ban burned to death!
Simone Stoop has leveled up to 5 and gained 11 STR 11 DEX and 8 INT
Michael Scott has leveled up to 5 and gained 10 STR 14 DEX and 6 INT
Makeshift Essence Collector has been destroyed!
Makeshift Bow Tower has been destroyed!
Makeshift Rain Catcher has been destroyed!
Bob Baskerville was killed by a Skeleton! He'll make a fine heap.
Bob Baskerville was killed by a Skeleton!
Mon Dec 25 12:53:19 EST 2017 ERROR:null
java.lang.NullPointerException
	at rtr.objects.ObjectBase.destroyObject(ObjectBase.java:2245)
	at rtr.objects.ObjectBase.takeDamage(ObjectBase.java:2183)
	at rtr.mobs.ai.AICombatBuildings.attackBuildingMelee(AICombatBuildings.java:166)
	at rtr.mobs.ai.AICombatBuildings.execute(AICombatBuildings.java:109)
	at rtr.mobs.MobBase.update(MobBase.java:3862)
	at rtr.mobs.MobModule.update(MobModule.java:562)
	at rtr.states.PlayState.update(PlayState.java:327)
	at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
	at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
	at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
	at rtr.system.Game.launchGame(Game.java:115)
	at rtr.system.Launcher.main(Launcher.java:53)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Mon Dec 25 12:53:19 EST 2017 ERROR:Game.update() failure - check the game code.
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
	at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
	at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
	at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
	at rtr.system.Game.launchGame(Game.java:115)
	at rtr.system.Launcher.main(Launcher.java:53)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)


  • 0

#2 Rayvolution

Rayvolution
  • Developer
  • 1,924 posts
  • Pip
  • Steam ID:Rayvolution
  • LocationTexas

Posted 25 December 2017 - 08:03 PM

Hrm, looks like one of your objects is corrupted. I may be able to repair the save though, if you want to upload it just go to your profile select screen in game, click the arrow next to your profile name, click dev request, then upload.

 

If you're not worried about your save, I'll toss your bug on the fix list and hopefully find the cause and have it fixed next patch. :)


  • 0
Rise to Ruins Developer

#3 rsid

rsid
  • Members
  • 2 posts
  • Pip

Posted 25 December 2017 - 09:01 PM

Wow, thanks for the quick reply! I'm not worried about the save - I was definitely in the process of being overrun anyway :P Just wanted to pass it on for future patches. Have a good one!


  • 0





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users