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how it's made RTR and how to translate it
5 replies to this topic - Started By stblack, Aug 14 2017 02:47 PM

#1 stblack

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Posted 14 August 2017 - 02:47 PM

Hi!

Could someone tell me how it's made Rise to Ruins, which is the programming language and how it's made ?

It's possibile to translate or help to translate in another language ?

 

Thanks

Stefano


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#2 Rayvolution

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Posted 14 August 2017 - 05:02 PM

It's in Java, and currently there's no (reasonable) way to translate it. But I'll be adding workshop support to allow it in the future. :)
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#3 stblack

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Posted 26 November 2017 - 07:48 AM

Hi Ray!

any news about translation module ?

 

Thanks

Stefano


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#4 Rayvolution

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Posted 26 November 2017 - 04:08 PM

Hi Ray!

any news about translation module ?

 

Thanks

Stefano

 

Still planned, but no work has been officially started yet. :)


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#5 Greentail

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Posted 22 December 2017 - 06:35 PM

Should be quite easy to translate if you decompile and then recompile source code. I'm too lazy to try that though, and messing with the bytecode made the game crash on launch.


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#6 BolaDeNieve

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Posted 23 December 2017 - 02:42 AM

Still planned, but no work has been officially started yet. :)

If there is ever an easier way to translate, I'd be very interested in helping with the spanish translation.


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