It looks like workers will steal wood from bowyers in order to use the wood for construction. Could production buildings that accept raw materials and produce other material have a switch that prevents the incoming resources from being stolen in this manner, and instead forces them to be used for whatever the building is supposed to produce?
1 reply to this topic - Started By owen, Jun 09 2017 11:46 PM
Posted 10 June 2017 - 05:15 AM
They already do something like this. If they're stealing from the Bowyer, that means you were almost completely out of resources and they went there as their last ditch effort.
When storing resources, they pick high priority sources first (Bowyer and Lumber Mill for example), and low priority last (Lumber Shack, Ancillaries, etc). When taking things out, they do it in reverse. So if they were removing things from the Bowyer, chances are all the other sources were completely exhausted.
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