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[InDev 25d (unstable & stable) / Windows 10] - Game crashes after dismissing disclaimer
2 replies to this topic - Started By AWildCarpAppears, Apr 11 2017 07:34 PM

#1 AWildCarpAppears

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Posted 11 April 2017 - 07:34 PM

Game crashes immediately after dismissing the disclaimer, crashes "on startup" if I have it stop asking. Doesn't crash until dismissed if I flip the switch in settings.properties again. Have not been able to play at all since purchasing. plz halp.
 
Win 10 Pro
Java (build 1.8.0_31-b13)
Core i7-2700K
GTX 970
16gb RAM
TOTAL TIME: 8383
Tue Apr 11 21:09:07 EDT 2017 ERROR:String index out of range: 55
java.lang.StringIndexOutOfBoundsException: String index out of range: 55
at java.lang.String.substring(String.java:1951)
at rtr.font.FontModule.drawString(FontModule.java:274)
at rtr.font.FontModule.drawString(FontModule.java:244)
at rtr.gui.buttons.GUIClickableText.render(GUIClickableText.java:63)
at rtr.gui.states.MainMenuGUI.selectProfileRender(MainMenuGUI.java:1023)
at rtr.gui.states.MainMenuGUI.render(MainMenuGUI.java:863)
at rtr.states.MainMenuState.render(MainMenuState.java:164)
at org.newdawn.slick.state.StateBasedGame.render(StateBasedGame.java:199)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:688)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
at rtr.system.Game.launchGame(Game.java:113)
at rtr.system.Launcher.main(Launcher.java:54)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Tue Apr 11 21:09:07 EDT 2017 ERROR:Game.render() failure - check the game code.
org.newdawn.slick.SlickException: Game.render() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:691)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
at rtr.system.Game.launchGame(Game.java:113)
at rtr.system.Launcher.main(Launcher.java:54)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)

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#2 Rayvolution

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Posted 12 April 2017 - 12:42 PM

It looks like you may have an illegal character in one of your profile names. Could you try deleting or renaming your /profiles/ folder and seeing if the game launches normally?

Be sure to disable Steam Cloud if you do though, else it'll likely just reload the save data and duplicate the crash again. :)
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Rise to Ruins Developer

#3 AWildCarpAppears

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Posted 14 April 2017 - 09:54 PM

Be sure to disable Steam Cloud if you do though, else it'll likely just reload the save data and duplicate the crash again. :)

 

That did the trick! Thanks!


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