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InDev 25c - The Minor Cleanup and Bug Fix Update - Released!
No replies to this topic - Started By Rayvolution, Apr 05 2017 09:25 AM

#1 Rayvolution

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Posted 05 April 2017 - 09:25 AM

Unless something goes horribly wrong, this is the last InDev 25 series patch. InDev 26 (The "Defense Update") is already in full swing, and has been the primary development focus since releasing InDev 25b. Mostly, this patch just cleans up a few minor bugs and tweaks some balance issues. Expect to see the InDev 26 road map in the new couple of days!

If you're looking for the mega-sized InDev 25 patch change log, check this announcement. :)

You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)

InDev 25c Change Log

Bug Fixes
  • Villagers will no longer try to deliver to, work on, or repair monster spawners that are in range of the village.
  • Fixed a wall placement crash in the map editor when attempting to place a wall type not already loaded into memory.
  • You can no longer "Dig holes" in the void.
  • Fixed a very rare crash when way makers tried to use resources stored in an under construction building to build roads.
  • Fixed a minor bug that would allow water purifiers to create more water buckets than they were actually designed to store.
Miscellaneous Changes
  • Slightly increased water purifier speeds.
  • Improved resource distribution of dirty water when the player has multiple water purifiers.
  • Updated way maker and way maker shack descriptions to mention making man made lakes.
  • The dig tool button is now grayed out until the way maker shack has been built.
  • Clear and place roads buttons are now grayed out until the way maker shack is completed, rather than as soon as it is placed.

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