Recent Forum Topics
[Build Update 1 Unstable 1b/ Win10x64] Random crash during game
Tiberiumkyle - Feb 03 2020 04:15 PM
Problems Panel - erroneously stating 1 home has no food
Tiberiumkyle - Jan 19 2020 01:48 AM
Every baby step brings us a little closer to alpha! yaay!
(From left to right)
Shot 1 - A debug display of the resource values of the terrain
Shot 2 - Experimenting with "exhausted" resource areas (The tree stumps)
Shot 3 and 4 - An example of the gathering priority system, color coded for the user to easily see whats next to be worked on. Entities will do their best to try to gather the first, to last thing you select.