You can't win!
Yeah, that's right. Not being able to win is a feature! The problem with nearly all village sims is you tend to reach an inevitable point where you can't lose the game. You just become to skilled at knowing exactly what to do, and in exactly what order, the game loses all of it's appeal and you run off to play something else. That's not the case with Castles! Castles aims to make a game you can't win. Every day, the game gets progressively harder with no end in sight. The goal of the game isn't to win, but to survive as long as humanly possible.
In Castles, you'll find yourself in a harsh and unforgiving environment, constantly trying to find new ways to keep your little villagers alive for just a few more days. But eventually, you will lose. As you play, you'll unlock more content, like additional buildings, items and units you can use in your next attempt to see if you can survive even longer than the last!
Build a village... and die trying!
A major part of the game is village management, and trying to discover new and creative ways to keep yourself alive as long as possible. In Castles, you will plan many days in advance how you're going to build your village and survive the inevitable onslaught of the monsters that will attack you!
Tons of unlockable content
Even though you can't beat this game, you most certainly can make progress in it! Every round you play you'll gain experience, unlocks, and other interesting goodies that will expand the game.
Massive, hand-crafted, replayable maps!
Each map is a massive 512x512 tiles in size, and a typical play through you may find yourself only playing in a small area, usually about 128x128 in size. Each time you play, you start at a different location on the map, and each location has it's own challenges! So each of these massive maps are like having multiple maps all in one!
Built in map editor
Included in the game engine itself is a very robust, feature filled map editor. The same one used to make the official content for the game! You'll be able to make maps using the same tools and share them with your friends, or even share them over on the Steam Workshop if we can all band-together and get Castles Greenlit!