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[Build InDev 28 Unstable 4 Released] ranged golems + resources UI
2 replies to this topic - Started By Goopie, Oct 02 2017 01:28 AM

#1 Goopie

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Posted 02 October 2017 - 01:28 AM

I saw that ranged golems don't attack spawners if the spawner has rocks or trees close by , they stand there idle and after some time they just ignore it. This does not happen to melee golems ( ones that are not upgraded ). I don't have any screenshots as i accidentally deleted some .

 

I also saw that the tab on the top which shows you your resources is global so it counts every thing on the map even if it isn't in the village . if i for an example destroy a spawner with the meteor spell then all of those resources are  added to that UI, this interferes with the production

 

 


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#2 Rayvolution

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Posted 07 October 2017 - 03:39 AM

I can't duplicate the ranged golem problem, it may have just been RNG weirdness, as the aggro chances are not always absolute.

I'll throw the resource count problem on the bug pile though. :)
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#3 Rayvolution

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Posted 07 October 2017 - 05:23 PM

Resource count bug fixed next patch. ;)


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