I've decided to toss out one more patch in the InDev 24 series for you. These changes were originally slated for the InDev 25 release, but I've brought them to you early due to user feedback on twitter, the forums and a few negative reviews that creeped up post weeklong sale from the large influx of new players.
I believe the problem is a lot of new players are unaware of peaceful mode, and its purpose. So I've made a few changes to the world map GUI that force a first-time player to explicitly select a game mode before continuing, creating a hidden tutorial of sorts both letting them know peaceful mode exists, and that it is the recommended mode for new players. Previously the game just defaulted to Survival and you had to change the game mode with the upper right panel, but new players unaware of this would run headlong into survival mode and get slaughtered.
This should help with many of the complaints I've received from new players about the game being too hard. Survival mode is meant to be overwhelmingly hard by design. But it shouldn't be the only mode the players know about, because some people don't like it. New players should be aware of peaceful mode right from the start, and that it's a highly recommended mode to play before you delve headlong into the brutal and unforgiving survival mode!
You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board.
InDev 24e Change Log
- You are now forced to manually select a game mode the first time you load the world map.
- The game remembers the last game mode you selected, and selects it automatically next time you load the game.
- The game now automatically loads the last profile loaded, so you no longer have to select your profile every time you load the game.
- You now have a "Don't show this again" button on the disclaimer page.