Recent Forum Topics
[InDev 31 / Windows 10] Labor Golem stuck to my hand
Xtavatic - Today, 11:34 AM
Water: Buildings and new ressources and design items
Destructor - Sep 20 2018 06:19 PM
InDev 31 - Ubuntu Linux 18.04 - Start fails when fullscreen on dual monitor setup
comrad - Sep 19 2018 01:07 PM
Every baby step brings us a little closer to alpha! yaay!
(From left to right)
Shot 1 - A debug display of the resource values of the terrain
Shot 2 - Experimenting with "exhausted" resource areas (The tree stumps)
Shot 3 and 4 - An example of the gathering priority system, color coded for the user to easily see whats next to be worked on. Entities will do their best to try to gather the first, to last thing you select.