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Food, Farming and Starvation

The last few days have been well spent working on the new farming and hunger mechanics. As with everything in RPC, farming had a ton of AI work that needed to be done, as well as some behaviors for hunger and starvation!

In this update, I've added:
- Hunger, they now go home when they need to eat. If they have no home, they scavenge for scraps around or outside of town! Be careful, if you don't get your farms going before your villagers start to starve they may eat all the nearby food, dooming you in the long run!
- New farm building added, can now plant nearby crops and make them a renewable resource to keep your village running strong.
- The farmers will distribute food to all the homes nearby, and tend to the crops automatically. No player intervention required once you have a functional farm going!
- Happiness now is directly affected by hunger, now your villagers happiness will drop when they're hungry, so keep them fed!
- Villagers who's hunger hits zero will slowly starve to death.

Future farming plans:
- Many various farm building sizes, some small and quick to build, some large and resource intensive to build.
- Food storage building (Like the lumber storage, just for food of course.)
- More plant types! Currently we only have carrots, but that will change eventually.
- Animals/meats, these will be added someday after the core mechanics are all in place. Probably sometime during alpha.
- Farming flowers, for use in future decorative builds.



Quiet Village Farming
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A little bit of overkill late night farming.

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Some carrots all by themselves.
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A few early development shots from a few days ago.
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6 Comments

You work very quickly ;)

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How do you plant seeds? I have a small farm and a regular farm and workers assigned to them. Do you have to already have food on the map?

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You have to tell them to go gather wild food on the map somewhere, when they do, they automatically try to plant the first few they find.

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So can you hypothetically have endless food just from one wild plant? Does that one plant just fill up one spot in a farm (as opposed to giving you more seeds)? Not entirely sure what the replanting entails.

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In theory, one plant could be harvested, planted, then re-harvested, a new seed planted in another spot, endless until it fills the farm.

 

But it would take forever, and chances are if you're doing that, that means your food production rate is extremely poor and you're probably going to starve to death before you fill the farm. :)

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In theory, one plant could be harvested, planted, then re-harvested, a new seed planted in another spot, endless until it fills the farm.

 

But it would take forever, and chances are if you're doing that, that means your food production rate is extremely poor and you're probably going to starve to death before you fill the farm. :)

 

But it's fun watching them starve to death, I need some amusement until mobs are added.

 

JK lol

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